Critical Writing

4875 records
Title Author Year Publication Type Appears in Language Tags
'I know what it was. You know what it was': Second Person Narration in Hypertext Fiction Alice Bell, Astrid Ensslin 2011 Article in a print journal English hypertext fiction, second person, narratology, stylistics
Pre-web Digital Publishing and the Lore of Electronic Literature Astrid Ensslin 2021 Book (monograph) English
The Order of Books: Readers, Authors, and Libraries in Europe Between the Fourteenth and Eighteenth Centuries Roger Chartier 1992 Forum English, French
The Problematic of Form: Transitoire Observable. A Laboratory for Emergent Programmed Art Philippe Bootz 2004 Conference paper or presentation English
Storyspace 3 Mark Bernstein 2016 Conference paper or presentation English hypertext, Storyspace, Storyspace hypertext, literary hypermedia, education, history of computing
Analyzing Digital Fiction 2014 Book (collection) English hypertext fiction, flash fiction, experimental videogame, literary games hypertext, digital narratology, semiotics, stylistics
Reading Digital Fiction: From Hypertext to Timeline Roberto Simanowski 2014 Article or chapter in a book Analyzing Digital Fiction English hypertext, digital fiction, digital reading
The Shallows: How the Internet Is Changing the Way We Think, Read and Remember Nicholas Carr 2011 Book (monograph) English reading, digital fiction, Digital, technology
Figures of Gestural Manipulation in Digital Fictions Serge Bouchardon 2014 Article or chapter in a book Analyzing Digital Fiction English digital fiction, gestural manipulation, advertisement, manipulation
The rhetoric of interactive art works Serge Bouchardon 2008 Conference paper or presentation English interactive writing, rhetoric, manipulation, gestural manipulation
Ästhetik und Technik. Literaturprojekte der Semiosphäre Matthias Franke Article on the author's website German digital literature, hypertext, german, literature projects, aesthetics, technology
Hyperfiction as a Medium for Drifting Times: A Close Reading of the German Hyperfiction Zeit für die Bombe Alexandra Saemmer 2014 Article or chapter in a book Analyzing Digital Fiction English hyperfiction, digital fiction, deconstruction, fragmentation
The impact of hypertext on processes of reading and writing Davida Charney 1994 Article in a print journal English hypertext
Paper Machine Jacques Derrida 2005 Book (collection)
Digital Fiction and the Unnatural Astrid Ensslin, Alice Bell 2021 Book (monograph) English unnatural narrative, digital fiction, postclassical narratology
Storytelling and the Sciences of Mind David Herman 2013 Book (monograph) English
Collecting and Conserving Net Art: Moving beyond Conventional Methods Annet Dekker 2018 Book (monograph) English
Art Platforms and Cultural Production on the Internet Olga Goriunova 2012 Book (monograph) English
Routledge research in cultural and media studies
Place and Politics in Latin American Digital Culture: Location and Latin American Net Art Claire Taylor 2014 Book (monograph) English
Routledge studies in new media and cyberculture
The Contemporary Literature-Music Relationship:Intermedia, Voice, Technology, Cross-Cultural Exchange Hazel Smith 2016 Book (monograph) English
Routledge interdisciplinary perspectives on literature
Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. Astrid Ensslin 2014 Article or chapter in a book Analyzing Digital Fiction video game, literary fiction
What Is Fanfiction and Why Are People Saying Such Nice Things about It? Bronwen Thomas 2011 Article in an online journal Analyzing Digital Fiction fanfic, feminism, queer, cultural study
Media-specific metalepsis in 10:01 Alice Bell 2014 Article or chapter in a book Analyzing Digital Fiction English metalepsis, narrative theory, media, experimental fiction
The Possible Worlds of Hypertext Fiction Alice Bell 2010 Book (monograph) English hypertext fiction, hypertext criticism, hypertext theory
The Reader, the Player and the Executable Poetics: Towards a Literature Beyond the Book Giselle Beiguelman 2010 Article or chapter in a book Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres English concrete poetry, database narrative, reading contexts, cross-media narratives
Fundamentals of Game Design Ernest Adams 2009 Book (collection) Seeing into the Words of Digital Fiction English video games, game design
Digital Fiction and Worlds of Perspective David Ciccoricco 2014 Article or chapter in a book Analyzing Digital Fiction English
Media-Specific Metalepsis in 10:01 Alice Bell 2014 Article or chapter in a book Analyzing Digital Fiction English
From Theorizing to Analyzing Digital Fiction Alice Bell, Astrid Ensslin, Hans Kristian Rustad 2014 Article or chapter in a book Analyzing Digital Fiction English
Will Computer Games Ever Be a Legitimate Art Form? Ernest Adams 2007 Article or chapter in a book Videogames and Art English videogames, art, videogame art, industry, game design
Videogames and Art Ernest Adams 2007 Book (collection) English art, design, computer art, videogames
Metalepsis in Popular Culture 2011 Book (collection) English metafiction, transmediality
Eloquent Images: Word and Image in the Age of New Media 2003 Book (collection) English hypermedia, digital images, word and image
Metareference across Media: Theory and Case Studies 2009 Book (collection) English
"Metalepsis and Its (Anti-)Illusionist Effects in the Arts, Media and Role-Playing Games" Sonja Klimek 2009 Article or chapter in a book Metareference across Media: Theory and Case Studies English
"Schema theory and hypertext fiction" Alice Bell 2014 Article in an online journal English hyperlinks, hypertext fiction
Hamlet on the Holodeck, Updated Edition Janet H. Murray 1997 Book (collection) English computing, game studies
"A Case Study in the Design of Interactive Narrative: The Subversion of the Interface" Jim Bizzocchi, Robert Woodbury 2003 Article in an online journal English interactive, interactive narrative
The Democratic Genre: Fan Fiction in a Literary Context Sheenagh Pugh 2005 Book (collection) fanfic, fandoms, culture study
The Designer's Notebook: Three Problems for Interactive Storytellers, Resolved Ernest Adams 1999 Article (other medium) English interactive fiction, interactive storytelling, video game
“Where to begin? Multiple narrative paths in web fiction” Jessica Laccetti 2008 Article or chapter in a book Narrative Beginnings: Theories and Practices English
Narrative Beginnings: Theories and Practices 2008 Book (collection) English
Half-Real Video Games between Real Rules and Fictional Worlds Jesper Juul 2005 Book (collection) English video games, history of games
"Toward a Theory of Hypertextual Design" Kathleen Burnett Article in a print journal English hypertext, hypermedia
Understanding Video Games: The Essential Introduction Jonas Heide Smith, Susana Pajares Tosca, Simon Egenfeldt-Nielsen 2008 Book (collection) English video games, game studies, gaming
In-Game : From Immersion to incorporation Gordon Calleja 2011 Book (collection) English digital games
Unit operations : An approach to Videogame Criticism Ian Bogost 2006 Book (collection) English videogames, literature, technology