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Changeful Tales: Design-Driven Approaches Toward More Expressive Storygames
Aaron A. Reed
On Character Creation Everway
Jonathan Tweet
On "The Haunted House"
Keith Herber
Narrative Structure and Creative Tension in Call of Cthulhu
Kenneth Hite
INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media"
Pat Harrigan
,
Noah Wardrip-Fruin
Tendar
Samantha Gorman
A Republic of Blackboxes: Hijacking Users Devices for the Greater Good
Matt Schneider
There’s An Other Gap in Play
April Salchert
Connecting Narrative Video games and Electronic literature
Filip J. Falk
Animal, Vegetable, Digital: Experiments in New Media Aesthetics and Environmental Poetics
Lisa Swanstrom
Robbo. Walkthrough
Piotr Marecki
,
Wojciech Bocianu Bociański
,
Lisu
,
Piotr Kroll Mietniowski
,
Krzysztof Kaz Ziembik
BlizzCon
Ephemeral Words, Ephemeral People: Suicide and Choice in Twine Games
Anastasia Salter
The Many Ends of Network Fictions: Gamebooks, Hypertexts, Visual Novels, Games and Beyond
Jeremy Douglass
Imagination, Eventhood, and the Literary Absolute
Mario Aquilina
,
Ivan Callus
,
Gordon Calleja
Literary Spamming in Games: Cold Dust in Lord of the Rings Online and Endgame in Counter-Strike
Sandy Baldwin
Keleti Blokk Blokki Facebook Game as an Example of Non-fiction Literary Flash
Kaja Puto
,
Martyna Nowicka
Explorations of Ergodic Literature: The Interlaced Poetics of Representation and Simulation
Shuen-shing Lee
Interactive Digital Narrative
Detective Stories in Digital Games
Clara Fernández-Vara
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