Tendar

Creative Work
Year: 
2019
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Description (in English): 

Through Tendar’s critical and creative integration of AR and mobile vision, the project seeks to impact early discussions around these technologies. If we imagine a future where AR fulfils its techo-utopian dream of blanketing our world with layers of information . . . how might we “read” others? What if we had a layer of info about how they “really” felt? TendAR is a social/performative AR project that considers how AR could shape our relationships and how we “read” the world around us. Many games/experiences think about AR as confined to “table top.” We wanted to explore what it means to have AR “room-scale” and actually take full advantage of recognizing world objects in a meaningful, story-driven way.

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Jorge Sáez Jimé...