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Gamers: Writers, Artists & Programmers on the Pleasures of Pixels
Shanna Compton
Scripting Observable with RiScript
Daniel C. Howe
Deikto: A Language For Interactive Storytelling
Chris Crawford
Born Digital
Stephanie Strickland
How People Connect, Presentation of Commodore 64 BASIC programming
Piotr Marecki
,
Erik Stayton
Conjecturas da Água
Antero de Alda
Data Visualization Poetics
María Mencía
"'Till Algebra is Easier —': Elements of Computation in the Poems of Emily Dickinson
Angus Forbes
Gateway to the World
María Mencía
Luisances pour une Gisberce
Y. J. Brette
Interview with Andy Campbell
Andy Campbell
Introduction to Animation using the Processing Programming Language
Interview with Michael J. Maguire
Michael J. Maguire
Arte Digital: Pixel, Algoritmo, Código, Programação e Dados
Álvaro Seiça
Reading, Writing, and Programming E-Lit, Part 3
Reading, Writing, and Programming E-Lit, Parts 1 and 2
Reading the Drones: Working Towards a Critical Tradition of Interactive Poetry Generation
Calum Rodger
Transdução: Processos de Transferência na Literatura e Arte Digitais
Álvaro Seiça
Intersecting Approaches to Electronic Literature: Close-Reading Code, Content, and Cartographies in “William Poundstone’s “Project for the Tachistoscope: [Bottomless Pit]”
Jessica Pressman
,
Jeremy Douglass
,
Mark C. Marino
Mining the Arteroids Development Folder
Leonardo L. Flores
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This Work, ELMCIP, is licensed under a
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, although certain works referenced herein may be separately licensed.