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Displaying 1 - 20 of 26
Title Author
Canon Goes Mobile: Ludosemiotics of Remediation Agnieszka Przybyszewska
Digital Games: The New Frontier of Postmodern Detective Fiction Clara Fernández-Vara
E-literary Diaspora – The Story of a Young Scholar's Journey from Writing to Faces Mette-Marie Zacher Sørensen
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2015) Kathi Inman Berens
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2014) Judd Morrissey, Álvaro Seiça
Language as Gameplay: toward a vocabulary for describing works of electronic literature Brian Kim Stefans
Genre Trouble: Narrativism and the Art of Simulation Espen Aarseth
Tekstspill i hypertekst. Koherensopplevelse og sjangergjenkjennelse i lesing av multimodale hyperfiksjoner Hans Kristian Rustad
Analysis of Fitting the Pattern Yolanda de Gregorio Robledo
Eccentric Gameplay: Simulating the Digital Any-Space-Whatever Stephanie Boluk, Patrick LeMieux
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2013) Leonardo L. Flores, Elisabeth Nesheim
Hyperfiktion und interaktive Narration Beat Suter
Graphs, Maps, Trees: Abstract Models for Literary History Franco Moretti
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012) Davin Heckman, Patricia Tomaszek
Seattle Drift Jim Andrews
A New "Gospel of the Three Dimensions": Expanding the Boundaries of Digital Literature in Jörgen Schäfer and Peter Gendolla's Beyond the Screen Lisa Swanstrom
Web 2.0 Storytelling: Emergence of a New Genre Bryan Alexander, Alan Levine
Reading, Writing, and Teaching Creative Hypertext: A Genre-Based Pedagogy Kevin Brooks
How to Construct the Genre of Digital Poetry: A User Manual Friedrich W. Block
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011) Jill Walker Rettberg, Patricia Tomaszek, Mark C. Marino, Rita Raley
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