Electronic Literature Knowledge Base

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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.

The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.

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Critical Writing

4961 records
Title Author Publication Type Appears in Updatedsort ascending Year
Cyberfeminist Literary Space: Performing the Electronic Manifesto Carolyn Guertin Electronic Literature as Digital Humanities: Contexts, Forms, and Practices 17.10.2021 2020
The E-Poetry Festivals: Celebration, Art, and Imagination in Community Loss Pequeño Glazier Electronic Literature as Digital Humanities: Contexts, Forms, and Practices 17.10.2021 2020
Community, Institution, Database: Tracing the Development of an International Field through ELO, ELMCIP, and CELL Davin Heckman Electronic Literature as Digital Humanities: Contexts, Forms, and Practices 17.10.2021 2020
Toys and Toons: From Hispanic Literary Traditions to a Global E-Lit Landscape Élika Ortega, Alex Saum-Pascual Electronic Literature as Digital Humanities: Contexts, Forms, and Practices 17.10.2021 2020
Third-Generation Electronic Literature Leonardo L. Flores Electronic Literature as Digital Humanities: Contexts, Forms, and Practices 17.10.2021 2020

Authors

4613 records
Last name Middle name First name Updated
Guinness Gerald 08.10.2021
Getsy David 06.10.2021
Garrelts Nate 06.10.2021
Fizek Sonia 06.10.2021
Kennedy Helen 06.10.2021

Platform/Software

295 records
Title Publisher or organization Developers Year initiated Updatedsort ascending
Playstation 3 Sony Interactive Entertainment 2006 22.09.2021
Playstation 2 Sony Interactive Entertainment 2000 22.09.2021
Ruffle 27.08.2021
Connection System 27.08.2021
Microsoft Excel 27.08.2021

Teaching Resources

96 records
Title Author Type of Resource Updatedsort ascending
Digital Humanities in Practice (DIKULT 207, UiB, Fall 2019) Scott Rettberg, Hannah Ackermans, Patricia Tomaszek Syllabus 07.08.2019
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012) Davin Heckman, Patricia Tomaszek Syllabus 04.10.2018
Digital Humanities in Practice (DIKULT 207, UiB, Fall 2018) Scott Rettberg, Hannah Ackermans, Jill Walker Rettberg Syllabus 28.09.2018
Introduction to Electronic Literature in DH: Research and Practice (DHSI Course 15, 2018) Dene Grigar, Davin Heckman Syllabus 05.06.2018
Digital Humanities in Practice (DIKULT 207, UiB, Fall 2013) Patricia Tomaszek, Scott Rettberg Syllabus 09.11.2017

Events

655 records
Name Event Date City Country Updatedsort ascending
DHSI 2021 — Online Edition: Aligned Conferences & Events 06.06.2021 Victoria Canada 17.08.2021
New Media Writing Prize 2016 18.01.2017 United Kingdom 11.06.2021
New Media Writing Prize 2020 18.01.2021 United Kingdom 11.06.2021
Electronic Literature Organization 2021: Platform (Post?) Pandemic 24.05.2021 Aarhus Denmark 08.06.2021
Electronic Literature Organization 2021: Platform (Post?) Pandemic 24.05.2021 Bergen Norway 08.06.2021

Databases and Archives

73 records
Name Organization Responsible Project Type Updatedsort ascending
Fourth VR Database 14.12.2020
CELL Search Engine Consortium on Electronic Literature (CELL) Database 05.10.2020
I Love E-Poetry Archive 05.10.2020
Ciberia: Biblioteca de Literatura Digita... Universidad Complutense, LEETHI Research Group, Ciberia Project Archive 05.10.2020
Art and Electronic Media Online Database 05.10.2020