A Beam of Light: Reading the Portuguese Electronic Literature Collection |
Álvaro Seiça |
Portuguese experimental literature, Portuguese electronic literature, ELMCIP, PO.EX, light |
A manifesto supporting a creative digital literature |
Luc Dall Armellina |
manifesto, critical edition |
Archiving Ephemera – The Case of Netprov; Graphic Design in Re-Presenting Electronic Literature |
Rob Wittig |
netprov, ephemera, social media, twitter |
Artistic and Literary Bots in Social Media |
Leonardo L. Flores, Zach Whalen, Darius Kazemi, Matt Schneider, Tully Hansen, Allison Parrish, lvy Baurngarten |
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Beyond the Googlization of Literature: Writing Other Networks |
Lori Emerson |
poetry, algorithm, digital writing, computer-generated writing, search engine algorithms, automata, conceptual writing, 21st century media poetics, Google, avant garde, materiality |
Bookish Electronic Literature: Remediating the Paper Arts through a Feminist Perspective |
Jessica Pressman |
paper, book history, remediation, cuteness, feminism, domesticity, paper crafts, bookishness |
CELL: The Consortium for Electronic Literature |
Sandy Baldwin, Celeste Lantz |
databases, infrastructure, CELL |
Ciberia: Biblioteca de Literatura Digital en Español |
María Goicoechea |
electronic literature, spanish, metadata |
Collaborative Creativity in New Media (roundtable) |
Joellyn Rock, Scott Rettberg, Jill Walker Rettberg, Sandy Baldwin, Roderick Coover, Rob Wittig |
pedagogy, interdisciplinarity, creative writing, internationalisation |
Collaborative World Building in Networked Classrooms: Experiments in Electronic Writing and Digital Dissertations |
William Trent Hergenrader |
storytelling, methodology, RPG |
Computational Editions, Ports, and Remakes of "First Screening" and "Karateka" |
Erik Stayton, Nick Montfort |
print literature, scholarly editing practice, editions, electronic literature, digital editions, nomenclature, versioning, production and re-production |
Detective Stories in Digital Games |
Clara Fernández-Vara |
games, detective story, crime |
Developing for New Platforms Roundtable Discussion |
Marjorie C. Luesebrink, Stephanie Strickland, Nick Montfort, Ian Hatcher, Janet H. Murray, Anastasia Salter, Steve Tomasula |
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Discovering E-lit for Children |
Leonardo L. Flores |
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Disguised Tales: A Masqueraded Complexity in Children's Electronic Literature |
Lucas Ramada Prieto |
masqueraded complexity, children’s electronic literature, semiotics, narratology, multimodal expression, non-trivial engagement, narratological disruption, formative reader, interactivity, immersion |
Do You Feel Like A Hero Yet? Externalised Morality in Video Games |
Michael James Heron |
video games, morality, deeper meaning, indie games, moral choices |
E-Pressing e-Literature Into The Future: The New Modalities of Publishing, 1914-2014 |
Craig Saper |
hypertext, 3D, Electronic literature press, e-lit, digital media |
Echo Chambers: The Colossal Cave within House of Leaves |
Patrick LeMieux, Stephanie Boluk |
text-based videogame, post-print novel, echo, adventure game, performance |
Examining the Role of Micronarrative in Commercial Videogames, Art Games and Interactive Narrative |
Natalie Funk |
interaction, micronarrative, storytelling, narrative experience, Functions, Beats, modular, hierarchical, cumulative, commercial console videogame, art game, interactive drama, poetics |
Fourteen recipes for a sonnet |
Helen J Burgess |
rhetoric, text encoding, algorithm, Shakespeare, e-lit |
Gaming the City: Telephone City and Social Spaces of Transformation |
Carolyn Guertin |
pervasive gaming, hacking, open source urbanism, psychogeography, city appropriation, phone phreaking |
Ink After Print |
Christian Ulrik Andersen, Jonas Fritsch, Søren Bro Pold |
post-digital, literary interaction, public space, re-design, ELO 2015 |
Intergrams in My Pocket |
Jim Rosenberg |
Squeak, hypercard, transition, windows, platform, Flash, MacOS classic |
Learning to Throw Like Olympia: E-Lit and the Art of Failure |
Illya Szilak |
print literature, e-lit, electronic literature, re-territorialization, “the open”, Agamben, deleuze, Guattari, born digital, play |
Life Poetry Told by Sensors |
Jill Walker Rettberg |
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Loss of Hover: Re-implementing Director Vniverse as an App for Tablet |
Ian Hatcher, Stephanie Strickland |
re-implementation, app, tablet, gestural, interface |
Mapping the Convergence of Networked Digital Literature and Net Art onto the Modes of Production |
Kyle Bickoff |
essay, net art, digital literature, restrictions, technological barriers, constraints, aesthetic context, media theory |
Mushfaking It: How a Neophyte Makes Do (and Does Well) TeachingElectronic Literature |
Barbara Liu |
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Musico-literary miscegenations: relationships between words and sound in new media writing |
Hazel Smith |
sound, words, musico-literary discourse, semiotics, cross-cultural communication, transnational, voicescape, soundscape, typology |
New Novel Machines: Nanowatt and World Clock |
Nick Montfort |
novel machine, demoscene, novel generator |
OccupyMLA’s Hidden Archive |
Kathi Inman Berens |
online archive, twitter, bot, tactical media |
On the Possibility of a Text That Is Not Digital |
Aden Evens |
text, Digital, paper, digital textuality, digital library |
Pedestrionics: Meme Culture, Alienation Capital, and Gestic Play |
Talan Memmott |
memes, rhetoric, poetics, meme culture, social media |
Postcommunist E-lit |
Natalia Fedorova |
creative criticism, early Russian e-lit |
Posthumanism and Electronic Literature |
Kent Aardse |
posthumanism, electronic literature, digital literature, human-machine-relation, close-reading, codework |
Preserving Literature through Documenting Readers’ Experience: The Pathfinders Project |
Dene Grigar |
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Privacy Through Visibility: Disrupting NSA Surveillance With Algorithmically Generated "Scary" Stories |
Ben Grosser |
NSA, text generator. computational surveillance |
Projected Poetry: From the Medium Specific to the Complex Surface |
Jeroen Gerrits |
mesostic, poetic form, print, analog film, digital born works, projected poetry |
Rendering Text(ures): Foundations for Developing a Virtual Text-Crafting Environment |
Kristopher Purzycki |
paper, demonstration, virutal reality, manipulation |
Rereading and the SimCity Effect in Electronic Literature |
Alex Mitchell |
rereading, understanding, parallels, simcity effect |
Shapeshifting texts: following the traces of narrative in digital fiction |
Daniela Côrtes Maduro |
digital fiction, curating electronic literature, narratology, cybertext, shapeshifting |
Stories of Stigma and Acceptance |
D. Fox Harrell |
categorization, role-playing games, racial categorization, conversations, non-player character |
Storyworlds we never leave: long-form interactive narratives, Google Glass and new audiences |
Caitlin Fisher |
augmented reality, novel, poem, google glass, interactive narratives, storyworld |
Swimming against the data stream: plot, polyphony and heteroglossia in data-driven writing |
Chris Rodley |
plot, polyphony, heteroglossia, data narrative, data stream |
Teaching Creative Writing with Python |
Allison Parrish |
critical writing, text, Python, creative writing, decontextualization, poetry, juxtaposition, string, algorithmic text generation |
Text Under Glass: The Place of Writing within Interactive Objects |
John Garrison |
glass surfaces, touch, interactivity |
The danger of a simple story |
Johnathan Olshefski |
presentation, new media, creative process |
The Eternal Sunshine of the Spotless Screen: Digital Fiction and the Mind/Machine Problem |
David Ciccoricco |
body - mind - computer relationship, mind/machine problem, dualism, human, computer, computationalism |
The formation of the field of electronic literature in Poland |
Piotr Marecki |
Polish electronic literature, Polish experimental literature, field, Bourdieu |
The Postulate to Hyperdescribe the World: Film Poems by Katarzyna Gie łż y ń ska |
Piotr Marecki |
film-poem, literature, film, animation, cross-medial, context |
The Riderly Text: The Joy of Networked Improv Literatur |
Davin Heckman |
new media, twitter |
The tensions of digital literature |
Serge Bouchardon |
digital literature, tension, programmed writing, devices, media, aesthetic experience |
Towards an Aesthetics of Sculptural Fiction |
Aaron A. Reed |
sculpture, elit, fictionality |
Troubadours of Information: Aesthetic Experiments in Sonification and Sound Technology |
Andrew Klobucar, Jeff T. Johnson, Angela Rawlings, Christopher Stroffolino |
troubadour, aesthetic experiment, sonification, sound technology |
Unraveling Twine: Open Platforms and the Future of Hypertextual Literature |
Anastasia Salter |
twine, platform, platform studies, hypertext, hypertextual literature, digital software, open source |
Visualizing la(e)ng(-u-)age |
Deena Larsen |
language, visualization, literature, shifting, electronic literature, engagement with language, Character-augmented languages, Visual languages, translation, everyday speech, performance. |
What Do Children Want: Enhanced Books or Innovative E-lit for Kids? |
Jill Walker Rettberg |
apps, application, e-books, children apps, child |
Writing Synaptically: Using SCALAR as a Creative Platform |
Steven Wingate |
Scalar, fiction, non-fiction, creative medium, narrative line, narrative environment, reader-response theory, associationally |
“Coat and Uncoat!”: The My Book of GHcoats Project and Implications for Conceptual Writing |
Kwabena Opoku-Agyemang |
Sub-Saharan Africa, ghana, internet, social media, fictional quotes, misattribution, viral, My Book of GHcoats, conceptual writing |