Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Wuxia le renard | Jonathan Bélisle | 2014 | 01.02.2024 | interactive, art and technology, environmental storytelling, children apps, interaction |
Cicatrix | Alan Sondheim | 01.02.2024 | video, Second Life | |
Howling Dogs | Porpentine Charity Heartscape | 2012 | 01.02.2024 | hypertext, interactive fiction, computer game, abject, virtual reality |
as it correlates to virtuality | Kevin Day | 2016 | 01.02.2024 | UX, user experience, fictional, data extraction, delivery, user-interface, user, virtual environment, physicality |
Tech-illa Sunrise: Un/A Remix | Salvador Barajas | 2018 | 01.02.2024 | identities, archival images |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Machines à écrire | Antoine Denize, Bernard Magne | Other | 27.09.2016 | 2004 | |
Cyberspace, Cybertexts, Cybermaps | Marie-Laure Ryan | Article in an online journal | 27.09.2016 | 2004 | |
Storyspace 1 | Mark Bernstein | Conference paper or presentation | 27.09.2016 | 2002 | |
Hypertext : ein nicht-lineares Medium Zwischen Buch und Wissensbank | Rainer Kuhlen | 27.09.2016 | 1991 | ||
Písanie v interaktívnych médiách. Digitálna fikcia /Writing in the Interactive Media. Digital Fiction | Zuzana Husárová | Book (Ph.D. dissertation) - print | 27.09.2016 | 2009 |
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Publishers and Journals
Name | Updated |
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Punkto | 26.09.2014 |
idearte | 26.09.2014 |
Galáxia | 24.09.2014 |
Rosinante | 17.09.2014 |
IGI Global | 12.09.2014 |
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Organizations
Name | Updated |
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Michigan Technological University | 20.08.2013 |
Oslo School of Architecture and Design (... | 20.08.2013 |
Council of Editors of Learned Journals | 20.08.2013 |
University of Bern | 20.08.2013 |
Spacing.ca | 19.08.2013 |
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Events
Name | Event Date | City | Country | Updated |
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Seminario Internacional Transmedia Storytelling: Intermediality & Adaptation in Digital Culture | 26.03.2014 | 30.11.2016 | ||
The Statement of the Object: Aesthetics, Theory, Context | 22.10.2014 | Paris | France | 30.11.2016 |
Contemporary poetry between genre, art forms, and media | 03.03.2015 | 30.11.2016 | ||
Electronic Literature Organization 2016: Next Horizons | 10.06.2016 | Victoria | Canada | 30.11.2016 |
Electronic Literature in Europe 2008 | 11.09.2008 | Bergen | Norway | 30.11.2016 |
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Databases and Archives
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