Electronic Literature Organization 2016: Next Horizons

Event
Event type: 
Date: 
10.06.2016 to 12.06.2016
Location: 
University of Victoria Victoria
Canada
CA
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Short description: 

The ELO 2016 Conference includes 120 speakers involved in 30 Concurrent Sessions, two Keynotes, Poster Session, eight Artists Talks, Workshops, Lightning Talks, & Action Sessions. It accompanies the Festival featuring 49 works of electronic literature by 73 artists. Below is the schedule listing all of the conference activities.

(Source: http://elo2016.com/conference-schedule/)

Critical writing presented:

Title Author Tags
Arabic E-Lit (AEL): A Network for Artists and Scholars Reham Hosny
Bot Rot Matt Schneider
Code Before Content? Brogrammer Culture in Games and Electronic Literature Anastasia Salter brogrammer, toxic masculinity, feminism, code feminism
Computer-collaborative Intersemiotic Translation in Loss Sets and The ChessBard Aaron Tucker
E-Lit in Arabic Universities: Status Quo and Challenges Reham Hosny
E-Lit in Arabic Universities: Status Quo and Challenges Reham Hosny arabic, academia, university
Electronic literature production – a case study of Korporacja Ha!art (poster) Piotr Marecki, Aleksandra Małecka electronic literature, Polish electronic literature, Polish experimental literature, ELO 2016, cultural producers, cultural production
Emergent Story Structures and Participatory Digital Narrative David M. Meurer
From eLit to pLit: Benefits and Limitations of a Model for the Visualization and Analysis of Collaborative Writing in Electronic and Printed Literature Heiko Zimmermann collaborative writing, author, reader, analytical model, print literature
Generations of Meaning Hannah Ackermans generative literature, generated poetry, story generation, structuralism, readership, text, meaning making, defamiliarization, literary competence
Hatsune Miku: A Cyborg Voice for E-lit Roman Kalinovski Hatsune Miku, pop idol, virtual, image, voice, singing, software, text-to-song, fictionality, collaborative media platform, fanculture, fanbase, recombinatory, algorithms, digital body
Interactive Narrative and the Art of Steering Through Possible Worlds Christine Wilks interactive narrative, Possible Worlds, cybernetics, text-based videogame, fictional narrative, feminist, psychological thriller, playable narrative
Intimate Mechanics: One Model of Electronic Literature Stuart Moulthrop intimacy of mechanics, twine, sudoliterature, paraliterature
News Wheel Artist Talk Jody Zellen the news, headlines, applications, generation, poetics, fiction, nonfiction
Poetic Machines, Absent Authors and the Meaning of it All Sidse Rubens le Fevre e-lit pedagogy, computer generated literature, computer generated poetry, reading strategies, high school, literary quality, author roles, digital literacy
Pop Subversion in Electronic Literature Davin Heckman subversion, vernacular, propaganda, social media, public sphere, carnivalesque
Record posted by: 
Alvaro Seica
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