Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Super Mario Bros | Shigeru Miyamoto | 1985 | 01.02.2024 | platform, nintendo, video game |
Robopoem@s | Tina Escaja, Alma Pérez | 2020 | 01.02.2024 | robopoem@s, poetry, robotics |
GliaPoetryTests-2 GPT-2 Poetry Tests (Spring, 2019) | David Jhave Johnston | 2019 | 01.02.2024 | artificial intelligence, video poetry |
Código de barras. (The Only Bush I Trust is My Own) | Tina Escaja | 2006 | 01.02.2024 | barcode poetry, activism, feminism |
Li Po :: 8888 | Santiago Canek Zapata Paniagua | 01.02.2024 | posthumanism, generative poetry, poetry, visual poetry |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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'I know what it was. You know what it was': Second Person Narration in Hypertext Fiction | Alice Bell, Astrid Ensslin | Article in a print journal | 25.09.2021 | 2011 | |
Storyspace 3 | Mark Bernstein | Conference paper or presentation | 24.09.2021 | 2016 | |
Reading Digital Fiction: From Hypertext to Timeline | Roberto Simanowski | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
Figures of Gestural Manipulation in Digital Fictions | Serge Bouchardon | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
The rhetoric of interactive art works | Serge Bouchardon | Conference paper or presentation | 24.09.2021 | 2008 |
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Publishers and Journals
Name | Updated |
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Eugen Gomringer Press | 22.04.2015 |
Publicações Europa-América | 22.04.2015 |
Ass. Culturale Il Foglio | 19.04.2015 |
Frónesis | 15.04.2015 |
Producciones Editoriales | 15.04.2015 |
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Organizations
Name | Updated |
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LEETHI | 07.10.2013 |
University of Baltimore | 04.10.2013 |
Canterbury Christ Church University | 04.10.2013 |
University of Glasgow | 04.10.2013 |
Dalhousie Art Gallery | 28.09.2013 |
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Events
Name | Event Date | City | Country | Updated |
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InterSzene | 13.07.2000 | Romainmôtier | Switzerland | 30.11.2016 |
Теории и практики медиаискусства - 3 | 31.05.2012 | Екатеринбург | Russia | 30.11.2016 |
Teneta 1994 | 07.04.1997 | 30.11.2016 | ||
Digita Arena: Ephemeral Migrations —Alexandra Saemmer and Lucile Haute | 14.12.2013 | Bergen | Norway | 30.11.2016 |
Spanish Language Electronic Literature Seminar | 22.08.2014 | Bergen | Norway | 30.11.2016 |
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Databases and Archives
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