Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
TrackMeNot | Daniel C. Howe | 2012 | 08.02.2024 | software artwork, web browsers plugin, art intervention |
Tiny Star Fields | Everest Pipkin | 2014 | 08.02.2024 | twitter, bot, generative, sharingplatform, javascript |
This Is Not a Novel | David Markson | 2001 | 08.02.2024 | experimental literature, postmodernism, american fiction |
Sonnet Corona | Nick Montfort | 2020 | 08.02.2024 | COVID-19, pandemic, sonnet, monometer, poem, poetry generator, wash hands |
Kazoo | Jay Dillemuth | 02.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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140 Characters in Search of a Story: Twitterfiction as an Emerging Narrative Form | Bronwen Thomas | Article or chapter in a book | Analyzing Digital Fiction | 20.04.2024 | 2014 |
AI narratives: a history of imaginative thinking about intelligent machines | Book (monograph) - print | 15.03.2024 | 2020 | ||
AI for Games | Ian Millington | Book (monograph) - print | 15.03.2024 | 2022 | |
Artificial Intelligence and Games | Georgious N Yannakakis, Julian Togelius | Book (monograph) - print | 15.03.2024 | 2018 | |
Storytelling with virtual reality in 360-degrees: a new screen grammar | Kath Dooley | Article in an online journal | 11.03.2024 | 2017 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Nintendo Entertainment System (NES) | Nintendo | 1983 | 22.11.2017 | |
Z-machine | 1979 | 22.11.2017 | ||
Soft Cinema | 22.11.2017 | |||
Texas Instruments TI-99/4A | Texas Instruments | 1981 | 22.11.2017 | |
TRS-80 | Tandy Corporation | 1977 | 22.11.2017 |
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Publishers and Journals
Name | Updated |
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Folio/Fremantle Arts Centre Press | 13.04.2016 |
TEXT Technology | 11.03.2016 |
University of Pennsylvania Press | 10.03.2016 |
Georgia Tech Alumni Magazine Online | 10.03.2016 |
V. Bompiani e C | 19.02.2016 |
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Organizations
Name | Updated |
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UNED, Universidad Nacional de Educación... | 03.01.2014 |
Museum of Contemporary Canadian Art | 12.12.2013 |
Ittakus, Sociedad de la Información | 10.12.2013 |
Universidade Estadual de Goiás | 02.12.2013 |
Universidade Federal de Santa Catarina | 29.11.2013 |
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Events
Name | Event Date | City | Country | Updated |
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SIGGRAPH 2011 | 06.11.2012 | 30.11.2016 | ||
International Digital Media Arts Association 2010 | 13.01.2013 | 30.11.2016 | ||
Words Unstable On The Table | 09.06.2013 | Brentford | United Kingdom | 30.11.2016 |
Engaging the Virtual | 09.03.2000 | Halifax | Canada | 30.11.2016 |
Electronic Literature Organization 2014: Hold the Light | 18.06.2014 | Milwaukee | United States | 30.11.2016 |
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Databases and Archives
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