Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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from estranger to e-stranger | Annie Abrahams | 2014 | 21.02.2024 | languages, translation, collaboration, estranger, e-stranger |
Half-Life | 1998 | 21.02.2024 | fps, aliens, puzzles, story rich, narrative game, video game | |
GoldenEye 007 | 1997 | 21.02.2024 | fps, action, agent, multiplayer, narrative game | |
FALSE WORDS 流/言 | Yuk-Yiu Ip | 2019 | 21.02.2024 | writing machine, Liu Xiaobo, digital poetry, media installation, digital print, word play, history, generative |
Assembly | Angelica Mesiti | 2019 | 21.02.2024 | media art gallery, video art, social movement, feminism |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Pathfinders: Documenting the Experience of Early Digital Literature | Other | 03.10.2021 | 2015 | ||
The Interactive Diagram Sentence: Hypertext as a Medium of Thought | Jim Rosenberg | Article in a print journal | New Media Poetry: Poetic Innovation and New Technologies | 03.10.2021 | 1996 |
Electronic reading | Mark Bernstein | Article in an online journal | 03.10.2021 | ||
Unraveling the Tapestry of Califia: A Journey to Re-member History | Jaishree K. Odin | Article in an online journal | 03.10.2021 | 2000 | |
Narrative as Puzzle !? | Marie-Laure Ryan | Article in an online journal | 03.10.2021 | 2000 |
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Publishers and Journals
Name | Updated |
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Les Éditions de Minuit | 19.09.2018 |
Guardian Weekly | 19.09.2018 |
Bloomsbury Publishing PLC | 19.09.2018 |
Arcade Project | 13.09.2018 |
Electronic Book Review (ebr) | 12.09.2018 |
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Organizations
Name | Updated |
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The Finnish Institute for Children'... | 31.08.2015 |
Høgskolen i Bergen | 31.08.2015 |
Roskilde Library | 31.08.2015 |
Aarhus Public Libraries | 31.08.2015 |
Samlaget | 31.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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FILE TABLET Rio | 22.10.2012 | Rio de Janeiro | Brazil | 30.11.2016 |
Liter@tur - Computer / Literatur / Internet | 16.04.2000 | Karlsruhe | Germany | 30.11.2016 |
Interactions: 2001 Electronic Literature Awards Winners at the Chicago Humanities Festival | 11.11.2001 | Chicago | United States | 30.11.2016 |
Seminario Internacional Transmedia Storytelling: Intermediality & Adaptation in Digital Culture | 26.03.2014 | 30.11.2016 | ||
The Statement of the Object: Aesthetics, Theory, Context | 22.10.2014 | Paris | France | 30.11.2016 |
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Databases and Archives
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