Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
The Readers Project | John Cayley, Daniel C. Howe | 2009 | 26.04.2024 | reading, procedural, reader, cognition, visualization, writing, literary language, essay, language-driven digital art, human reading, real-time, live-writing, generative |
The Lost Oasis | Andy Campbell, Shanmugapriya T | 23.04.2024 | ||
The End | Andy Campbell | 23.04.2024 | ||
I.M.PROMPT.U | Duc Thuan | 2007 | 23.04.2024 | Flash, audio, static, communism, propaganda |
The Tulse Luper Suitcases | Peter Greenaway | 2003 | 22.04.2024 | remix, archive, cross media narrative |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Poetic Passage Provokes Heavy Thoughts on Life, Death | Clive Thompson | Article in an online journal | 02.10.2021 | 2008 | |
futureTEXT: hypertext fiction | Jim Rosenberg | Conference paper or presentation | 02.10.2021 | 1999 | |
Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. | Astrid Ensslin | Article or chapter in a book | Analyzing Digital Fiction | 02.10.2021 | 2014 |
Stories and Social Media: Identities and Interaction | Ruth Page | Book (collection) | Analyzing Digital Fiction, Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. | 02.10.2021 | 2012 |
S/Z | Roland Barthes | 02.10.2021 | 1970 |
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Publishers and Journals
Name | Updated |
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Phenomenology & Practice | 16.06.2021 |
Educational Researcher | 16.06.2021 |
C : International Contemporary Art | 15.06.2021 |
Journal of Asian and African studies | 15.06.2021 |
Journal of Adolescent & Adult Literacy | 15.06.2021 |
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Organizations
Name | Updated |
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Fluxus | 02.10.2018 |
University of Miami | 01.10.2018 |
University of Bergen Library | 28.09.2018 |
Radford University | 26.09.2018 |
Université de Marseille | 26.09.2018 |
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Events
Name | Event Date | City | Country | Updated |
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New Media Writing Prize 2019 | 10.05.2020 | |||
Digital Humanities and Electronic Literature | 17.10.2019 | Santa Barbara | United States | 03.12.2019 |
Does Interpretation Have a Future? Hermeneutics in Times of Big Data | 14.05.2019 | Budapest | Hungary | 03.12.2019 |
ACM Hypertext 2019 | Hof | Germany | 03.12.2019 | |
Poetry Object | 01.12.2019 |
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Databases and Archives
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