Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Tale of a Great Sham(e Text) | Claire Fitch | 2019 | 08.02.2024 | feminism, electronic text, voice, computer, interactive |
Sometimes I am ... | Leanne Johnson | 2019 | 08.02.2024 | animated poetry, interactive artwork, audio poems |
Alba Cromm | Vicente Luis Mora | 2012 | 08.02.2024 | patriarchy, science fiction, dystopia, transmedia narrative, mystery |
Eververse | Justin Tonra | 2019 | 08.02.2024 | conceptual poetry, digital biometrics, natural language generation, bodies, heart |
La hermandad de los escribanos | Félix Remírez | 2005 | 08.02.2024 | narrative, interactive fiction, game, creative language, questioning, story telling, narrative game |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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On Reading 300 Works of Electronic Literature: Preliminary Reflections | Joseph Tabbi | Article in an online journal | 02.10.2024 | ||
Hypertext: Storyspace to Twine | Astrid Ensslin, Lyle Skains | Article or chapter in a book | The Bloomsbury Handbook of Electronic Literature | 02.10.2024 | 2017 |
A framework for developing multi-modal media-spaces using AI techniques | Mily Mumford, Steve Dipaola | Conference panel or roundtable | 02.10.2024 | 2018 | |
Video Poetry by Mohamed Habibi: Report from Dubai | John F. Barber | Conference panel or roundtable | 02.10.2024 | ||
E-Lit in the Gutter: Applying McCloud's Transition Categories to Interactive Fiction | Ted Fordyce | Conference paper or presentation | Forms and Platforms | 02.10.2024 | 2018 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Insta360 | 11.06.2022 | |||
Ebook | 11.06.2022 | |||
Dropbox | Dropbox Inc | 2008 | 11.06.2022 | |
Commend line | 11.06.2022 | |||
Book; Website | 11.06.2022 |
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Publishers and Journals
Name | Updated |
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Irish University Review | 18.07.2017 |
Drunken Boat | 03.07.2017 |
Culture Machine | 03.07.2017 |
Cordite Poetry Review | 03.07.2017 |
Propolis Press | 03.07.2017 |
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Organizations
Name | Updated |
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trAce Online Writing Centre | 11.10.2014 |
akenaton | 05.10.2014 |
Electronic Voice Phenomena | 04.10.2014 |
University of Bradford | 04.10.2014 |
Centro de Literatura Portuguesa | 24.09.2014 |
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Events
Name | Event Date | City | Country | Updated |
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ISEA2012 Albuquerque: Machine Wilderness | 19.09.2012 | Albuquerque | United States | 30.11.2016 |
American Comparative Literature Association 2012 | 29.03.2012 | Providence | United States | 30.11.2016 |
ELS ESTUDIS LITERARIS EN EL MARC EUROPEU: LOOKING AHEAD | 14.12.2006 | Barcelona | Spain | 30.11.2016 |
vielSeitig: Europäisches Literaturfestival | 25.10.2012 | Siegen | Germany | 30.11.2016 |
InterSzene | 13.07.2000 | Romainmôtier | Switzerland | 30.11.2016 |
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Databases and Archives
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Research Collections
Title | Collection curated by | Updated |
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Brown University Digital Language Arts | John Cayley | 04.12.2019 |
Research collection of a critical writing: Video games and Narratives | 25.11.2019 | |
Performed creative works with VR | Kristina Igliukaite | 25.11.2019 |
Narrative Games | Filip J. Falk, Andre Lund, Juan Manuel Altadill Casas | 11.11.2019 |
Interactive Fiction 2019 | 11.11.2019 |
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