Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Technologies of Care | Elisa Giardina Papa | 2016 | 14.02.2024 | cyberfeminism, digital art, video art, feminism, gender inequality, women workers, race, born-digital |
Book-Book | Sarah Groff Hennigh-Palermo | 14.02.2024 | e-poetry generator | |
The Unknown: An Anthology | Scott Rettberg, Dirk Stratton, Frank Marquardt, William Gillespie | 2012 | 14.02.2024 | collaborative hypertext, fiction, collection |
Dairbhre: One Walk | Mairead Byrne | 2019 | 14.02.2024 | lyric poetry, Google Street View, audio-visual, poetry |
The Text That Talks Back | Christopher Boucher | 2019 | 14.02.2024 | experiment, dialogue, code, challenge |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Stuck in a Loop? Dialogue in Hypertext Fiction | Bronwen Thomas | Article in a print journal | 20.04.2024 | 2007 | |
140 Characters in Search of a Story: Twitterfiction as an Emerging Narrative Form | Bronwen Thomas | Article or chapter in a book | Analyzing Digital Fiction | 20.04.2024 | 2014 |
AI narratives: a history of imaginative thinking about intelligent machines | Book (monograph) - print | 15.03.2024 | 2020 | ||
AI for Games | Ian Millington | Book (monograph) - print | 15.03.2024 | 2022 | |
Artificial Intelligence and Games | Georgious N Yannakakis, Julian Togelius | Book (monograph) - print | 15.03.2024 | 2018 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Mad Pascal | 27.04.2018 | |||
Mad Pascal | 27.04.2018 | |||
Hypertext | 1962 | 06.12.2017 | ||
HPML | 1998 | 30.11.2017 | ||
Nintendo Entertainment System (NES) | Nintendo | 1983 | 22.11.2017 |
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Publishers and Journals
Name | Updated |
---|---|
Critical Inquiry | 27.04.2018 |
The New Yorker | 27.04.2018 |
Sur | 27.04.2018 |
Les Figues | 27.04.2018 |
Jagiellonian University Press | 27.04.2018 |
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Organizations
Name | Updated |
---|---|
Microsoft | 04.05.2015 |
ZKM (Zentrum für Kunst und Medientechnol... | 03.05.2015 |
IBM | 02.05.2015 |
Computer Poet Corporation | 01.05.2015 |
ALAMO | 01.05.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Electronic Literature in Europe 2008 | 11.09.2008 | Bergen | Norway | 30.11.2016 |
2010 UND Writers Conference "Mind the Gap: Print, New Media Art" | 23.03.2010 | Grand Forks | United States | 30.11.2016 |
Everything Akimbo | 19.09.2011 | Cambridge | United States | 30.11.2016 |
Getting Started in the Digital Humanities with DHCommons | 05.01.2012 | Seattle | United States | 30.11.2016 |
A Multimedia Reading by Stephanie Strickland and Judd Morrissey | 31.05.2012 | Chicago | United States | 30.11.2016 |
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Databases and Archives
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