Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
The Electronic Revolution | William S. Burroughs | 2015 | 08.02.2024 | Collected essays, existentialism, cut-up technique, the unrecognized virus, moving pictures |
Culprit | Harriet Fisher | 2019 | 08.02.2024 | game, screen-based game, interactive, electronic literature, mystery |
Velcro and Cupcakes | Laura Zaylea | 2012 | 08.02.2024 | QR code, video poetry |
Sea Island | Edward Falco | 1995 | 08.02.2024 | hypertext |
Predictor | Simon Biggs | 2010 | 08.02.2024 | interpretative text generator, predictive text, frequency analysis, web art, netart |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Liberation Hurts: An Interview with Slavoj Žižek | Eric Dean Rasmussen | Interview | 08.03.2024 | 2004 | |
Intersectional Ecologies: Matt Kenyon’s "Useful Fictions," an interview | Lisa Swanstrom | Article in an online journal, Interview | 08.03.2024 | 2016 | |
Interactive Fiction? I prefer Adventure | Francesco Cordelli, Don Woods | Article in an online journal, Interview | L’avventura è l’avventura | 08.03.2024 | 2001 |
Before and After the Web: George P. Landow (interviewed by Harvey L. Molloy) | George P. Landow | Article in an online journal, Interview | 08.03.2024 | 2003 | |
Becoming Digital | J. R. Carpenter | Article or chapter in a book, Interview | Toward. Some. Air. | 08.03.2024 | 2015 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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iPod | 07.11.2017 | |||
GPS | 07.11.2017 | |||
Vive | 06.11.2017 | |||
Xbox | 2001 | 24.10.2017 | ||
PlayStation | 1994 | 24.10.2017 |
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Publishers and Journals
Name | Updated |
---|---|
CD Projekt | 19.10.2017 |
Shoemaker & Hoard | 17.10.2017 |
Rockstar Games | 01.10.2017 |
Hyperrhiz: New Media Cultures | 27.09.2017 |
www.ellipsis.net | 23.09.2017 |
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Organizations
Name | Updated |
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National University of Ireland, Galway | 22.01.2015 |
University College Cork | 22.01.2015 |
Trinity College, Dublin | 22.01.2015 |
University of the Arts London | 26.11.2014 |
Digital Arts Library | 18.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Reading, Writing, and Programming E-Lit, Parts 1 and 2 | 18.06.2014 | Milwaukee | United States | 30.11.2016 |
Digital Arena: Ink After Print — Søren Pold | 02.12.2014 | Bergen | Norway | 30.11.2016 |
London CryptoFestival 2013 | 03.11.2013 | London | United Kingdom | 30.11.2016 |
ACM Hypertext 2001 | 14.08.2001 | Aarhus | Denmark | 30.11.2016 |
Writers Conference: Mind the Gap: Print, New Media, Art | 23.03.2011 | Grand Forks | United States | 30.11.2016 |
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Databases and Archives
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