Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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The Seventh Guest VR | 2023 | 22.12.2024 | VR, puzzle, adventure game, first-person | |
Perspectives: Paradise | 2019 | 22.12.2024 | VR, experience, first-person | |
Labyrinthine | 2023 | 22.12.2024 | VR, first-person, adventure game, puzzle | |
Apollo 11 VR | 2016 | 22.12.2024 | VR, first-person | |
Dead End Exit 8 | 2024 | 22.12.2024 | VR, puzzle, first-person |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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On Reading 300 Works of Electronic Literature: Preliminary Reflections | Joseph Tabbi | Article in an online journal | 02.10.2024 | ||
Hypertext: Storyspace to Twine | Astrid Ensslin, Lyle Skains | Article or chapter in a book | The Bloomsbury Handbook of Electronic Literature | 02.10.2024 | 2017 |
A framework for developing multi-modal media-spaces using AI techniques | Mily Mumford, Steve Dipaola | Conference panel or roundtable | 02.10.2024 | 2018 | |
Video Poetry by Mohamed Habibi: Report from Dubai | John F. Barber | Conference panel or roundtable | 02.10.2024 | ||
E-Lit in the Gutter: Applying McCloud's Transition Categories to Interactive Fiction | Ted Fordyce | Conference paper or presentation | Forms and Platforms | 02.10.2024 | 2018 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Insta360 | 11.06.2022 | |||
Ebook | 11.06.2022 | |||
Dropbox | Dropbox Inc | 2008 | 11.06.2022 | |
Commend line | 11.06.2022 | |||
Book; Website | 11.06.2022 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Hypertext | Scott Rettberg | Syllabus | 01.10.2011 |
Electronic Literature Explained | Mark C. Marino | Video tutorial or lesson | 01.10.2011 |
Readings on Digital Poetics (2011) | Charles Bernstein | Other Teaching Resource | 01.10.2011 |
Fun da mentals: Rhetorical Devices for Electronic Literature | Deena Larsen | Other Teaching Resource | 01.10.2011 |
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Publishers and Journals
Name | Updated |
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University of Pittsburgh Press | 27.09.2021 |
Johan & Levi Editore | 25.09.2021 |
Atlantic Books | 24.09.2021 |
Tom Doherty Associates | 24.09.2021 |
Galactic Cafe | 23.09.2021 |
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Organizations
Name | Updated |
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Novosibirsk State Technical University | 16.09.2019 |
DobbeltDagger | 13.09.2019 |
Emerging Writers Festival | 08.09.2019 |
The University of British Columbia | 07.09.2019 |
sync. an ongoing artistic journal in dig... | 06.09.2019 |
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Events
Name | Event Date | City | Country | Updated |
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re:A-JS (deve ler-se reage-se) | 04.07.2019 | Oporto | Portugal | 21.02.2021 |
A Toast to the Flash Generation | 31.12.2020 | 01.01.2021 | ||
Climates of Change | 13.07.2020 | 08.12.2020 | ||
La palabra en las periferias de la tecnología | 12.04.2016 | Madrid | 21.10.2020 | |
Undercroft | Peterborough | United Kingdom | 17.10.2020 |
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Databases and Archives
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Research Collections
Title | Collection curated by | Updated |
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Brown University Digital Language Arts | John Cayley | 04.12.2019 |
Research collection of a critical writing: Video games and Narratives | 25.11.2019 | |
Performed creative works with VR | Kristina Igliukaite | 25.11.2019 |
Narrative Games | Filip J. Falk, Andre Lund, Juan Manuel Altadill Casas | 11.11.2019 |
Interactive Fiction 2019 | 11.11.2019 |
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