Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Arlequi | Brian Evans | 08.02.2024 | animation, music, digital map, visual music | |
flâneur - tag the world | Anders Sundnes Løvlie | 2010 | 08.02.2024 | collaboration, locative, literature, mobile media, writing games |
This is a Picture of Wind Twitter Bot | J. R. Carpenter | 2018 | 08.02.2024 | bot, twitterbot, remix, wind, weather, environmental humanities, climate change |
The Prime Directive/Primärdirektivet | Johannes Heldén | 2006 | 08.02.2024 | ambient music, art, bilingual, dystopic, poetry, science fiction, Swedish, urban |
MetaQuest | Daniel Cockcroft | 2016 | 08.02.2024 | text adventure, text, new media writing prize, image, parody/satire, fantasy, ASCII |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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My Life with Master: The Architecture of Protagonism | Paul Czege | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 | |
Making Games That Makes Stories | James Wallis | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System | D. Fox Harrell | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Games, Storytelling, and Breaking the String | Greg Costikyan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
Design Decisions and Concepts in Licensed Collectible Card Games | Eric Lang, Pat Harrigan | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 25.05.2020 | 2007 |
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Publishers and Journals
Name | Updated |
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Coach House Books | 09.05.2015 |
Xexoxial Editions | 08.05.2015 |
RiLUnE (Revue des Littératures de l’Union Européenne/Review of Literatures of the European Union) | 05.05.2015 |
Revista Laboratorio | 04.05.2015 |
Interface Publications | 30.04.2015 |
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Organizations
Name | Updated |
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Faculdade de Letras da Universidade do P... | 14.10.2013 |
Faculdade de Ciências Sociais e Humanas... | 14.10.2013 |
Høgskolen i Hedmark | 09.10.2013 |
Eolss Publishers | 07.10.2013 |
Universidad Complutense | 07.10.2013 |
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Events
Name | Event Date | City | Country | Updated |
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Curating, Archiving and Preserving Electronic Literature | 18.06.2014 | United States | 30.11.2016 | |
Interventions: Engaging the Body Politic | 04.08.2015 | Bergen | Norway | 30.11.2016 |
UU First Humanities Student Conference: Time and Temporality | 09.01.2015 | Utrecht | 30.11.2016 | |
ELMCIP Seminar on Electronic Literature Communities | 20.09.2010 | Bergen | Norway | 30.11.2016 |
Narr@tive: Digital Storytelling | 22.04.2004 | Los Angeles | United States | 30.11.2016 |
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Databases and Archives
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