Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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from estranger to e-stranger | Annie Abrahams | 2014 | 21.02.2024 | languages, translation, collaboration, estranger, e-stranger |
Half-Life | 1998 | 21.02.2024 | fps, aliens, puzzles, story rich, narrative game, video game | |
GoldenEye 007 | 1997 | 21.02.2024 | fps, action, agent, multiplayer, narrative game | |
FALSE WORDS 流/言 | Yuk-Yiu Ip | 2019 | 21.02.2024 | writing machine, Liu Xiaobo, digital poetry, media installation, digital print, word play, history, generative |
Assembly | Angelica Mesiti | 2019 | 21.02.2024 | media art gallery, video art, social movement, feminism |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Littérature et Informatique: De la Poésie Électronique aux Romans Interactifs | Alain Vuillemin | Article in an online journal | 27.09.2016 | 1999 | |
Unfinished Business | Peter Lunenfeld | Article or chapter in a book | 27.09.2016 | 2008 | |
Mashup as paratextual practice: beyond digital objects (in the age of networked media) | Anna Nacher | Conference paper or presentation | 27.09.2016 | 2014 | |
Video Game Framings | Annika Rockenberger | Conference paper or presentation | 27.09.2016 | 2014 | |
Digital Paratext: Steps Towards New Technologies of the Intellect | Daniel Apollon | Conference paper or presentation | 27.09.2016 | 2014 |
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Publishers and Journals
Name | Updated |
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Les Éditions de Minuit | 19.09.2018 |
Guardian Weekly | 19.09.2018 |
Bloomsbury Publishing PLC | 19.09.2018 |
Arcade Project | 13.09.2018 |
Electronic Book Review (ebr) | 12.09.2018 |
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Organizations
Name | Updated |
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The Finnish Institute for Children'... | 31.08.2015 |
Høgskolen i Bergen | 31.08.2015 |
Roskilde Library | 31.08.2015 |
Aarhus Public Libraries | 31.08.2015 |
Samlaget | 31.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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ISEA2000 | 07.12.2000 | Paris | France | 30.11.2016 |
Electronic Literature Organization 2013: Chercher le texte | 23.09.2013 | Paris | France | 30.11.2016 |
Electronic Literature in the Digital Humanities: Research and Practice | 02.06.2014 | Victoria | Canada | 30.11.2016 |
The Digital Subject 3: Temporalities | 12.11.2014 | Paris | France | 30.11.2016 |
Electronic Literature Organization 2015: The End(s) of Electronic Literature | 04.08.2015 | Bergen | Norway | 30.11.2016 |
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Databases and Archives
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