Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
from estranger to e-stranger | Annie Abrahams | 2014 | 21.02.2024 | languages, translation, collaboration, estranger, e-stranger |
Half-Life | 1998 | 21.02.2024 | fps, aliens, puzzles, story rich, narrative game, video game | |
GoldenEye 007 | 1997 | 21.02.2024 | fps, action, agent, multiplayer, narrative game | |
FALSE WORDS 流/言 | Yuk-Yiu Ip | 2019 | 21.02.2024 | writing machine, Liu Xiaobo, digital poetry, media installation, digital print, word play, history, generative |
Assembly | Angelica Mesiti | 2019 | 21.02.2024 | media art gallery, video art, social movement, feminism |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Becoming Digital | J. R. Carpenter | Article or chapter in a book, Interview | Toward. Some. Air. | 08.03.2024 | 2015 |
"Of Dolls and Monsters": An Interview with Shelley Jackson | Rita Raley | Article in an online journal, Interview | 08.03.2024 | 2002 | |
ELO2016 panel, “Feminist Horizons” | Kathi Inman Berens, Caitlin Fisher, Jessica Pressman | Conference panel or roundtable | 08.03.2024 | 2016 | |
Bones of the Book | Robert Moor | Article in a print journal | 05.03.2024 | 2012 | |
Follow the Pathfinders: a Case Study Approach to Production, Use, and Readership on Scalar | Hannah Ackermans | Article in an online journal | 02.03.2024 | 2021 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Vive | 06.11.2017 | |||
Xbox | 2001 | 24.10.2017 | ||
PlayStation | 1994 | 24.10.2017 | ||
CD-ROM | 19.10.2017 | |||
Radio Broadcast | 19.10.2017 |
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Publishers and Journals
Name | Updated |
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Les Éditions de Minuit | 19.09.2018 |
Guardian Weekly | 19.09.2018 |
Bloomsbury Publishing PLC | 19.09.2018 |
Arcade Project | 13.09.2018 |
Electronic Book Review (ebr) | 12.09.2018 |
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Organizations
Name | Updated |
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The Finnish Institute for Children'... | 31.08.2015 |
Høgskolen i Bergen | 31.08.2015 |
Roskilde Library | 31.08.2015 |
Aarhus Public Libraries | 31.08.2015 |
Samlaget | 31.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Digital Arena: Judd Morrissey | 19.08.2013 | Bergen | Norway | 30.11.2016 |
Electrifying Literature: Affordances and Constraints: The ELO 2012 Media Arts Show | 20.06.2012 | Morgantown | United States | 30.11.2016 |
2014 Electronic Literature Organization: Gallery of E-Literature First Encounters | 19.06.2014 | Milwaukee | United States | 30.11.2016 |
ELO 2015 Workshops | 04.08.2015 | Bergen | Norway | 30.11.2016 |
You/I: Interfaces & Reader Experiences | 22.09.2016 | 30.11.2016 |
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Databases and Archives
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