Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Do Peso e da Leveza | Rui Torres | 2020 | 01.02.2024 | combinatory poetry, sound composition, intertextuality |
1 corvo nunca mais | Rui Torres | 2020 | 01.02.2024 | combinatory poetry, language translation, intertextuality |
Tópicos cartesianos atípicos | Rui Torres, Paulo Alexandre e Castro | 2020 | 01.02.2024 | philosophical approaches to electronic literature, combinatory |
The Aberration of the Translator | Qianxun Chen, Theadora Walsh, Lucas Baisch | 2018 | 01.02.2024 | virtual reality, communication, Language art, language, text, audio |
De steen der wijzen (Magic Stone) | John Vanderaart | 1984 | 01.02.2024 | text adventure, text-based videogame |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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'I know what it was. You know what it was': Second Person Narration in Hypertext Fiction | Alice Bell, Astrid Ensslin | Article in a print journal | 25.09.2021 | 2011 | |
Storyspace 3 | Mark Bernstein | Conference paper or presentation | 24.09.2021 | 2016 | |
Reading Digital Fiction: From Hypertext to Timeline | Roberto Simanowski | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
Figures of Gestural Manipulation in Digital Fictions | Serge Bouchardon | Article or chapter in a book | Analyzing Digital Fiction | 24.09.2021 | 2014 |
The rhetoric of interactive art works | Serge Bouchardon | Conference paper or presentation | 24.09.2021 | 2008 |
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Publishers and Journals
Name | Updated |
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Sierra Entertainment | 17.02.2015 |
Argus Press | 17.02.2015 |
Bok og bibliotek | 17.02.2015 |
Michigan Quarterly Review | 13.02.2015 |
Sage | 09.02.2015 |
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Organizations
Name | Updated |
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Antipodes Association | 04.09.2013 |
University of Kent | 29.08.2013 |
University of Sydney | 27.08.2013 |
University of Western Sydney | 27.08.2013 |
RootFix Entertainment | 26.08.2013 |
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Events
Name | Event Date | City | Country | Updated |
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Literatur und Strom 3: Code Döhl | 27.05.2009 | Stuttgart | Germany | 30.11.2016 |
Electronic Literature Organization 2008 Media Arts Show: Visionary Landscapes | 29.05.2008 | Vancouver | United States | 30.11.2016 |
ACM Hypertext 2011 | 06.06.2011 | Eindhove | Netherlands | 30.11.2016 |
Digital Arena: Machine Libertine | 10.09.2013 | Bergen | Norway | 30.11.2016 |
Avenues of Access: An Exhibit & Online Archive of New 'Born Digital' Literature | 03.01.2013 | Boston | United States | 30.11.2016 |
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Databases and Archives
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