Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Super Mario Bros | Shigeru Miyamoto | 1985 | 01.02.2024 | platform, nintendo, video game |
Robopoem@s | Tina Escaja, Alma Pérez | 2020 | 01.02.2024 | robopoem@s, poetry, robotics |
GliaPoetryTests-2 GPT-2 Poetry Tests (Spring, 2019) | David Jhave Johnston | 2019 | 01.02.2024 | artificial intelligence, video poetry |
Código de barras. (The Only Bush I Trust is My Own) | Tina Escaja | 2006 | 01.02.2024 | barcode poetry, activism, feminism |
Li Po :: 8888 | Santiago Canek Zapata Paniagua | 01.02.2024 | posthumanism, generative poetry, poetry, visual poetry |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Research Methods for Auto/biography Studies | Kate Douglas, Ashley Barnwell | Book (collection) | 28.01.2023 | 2019 | |
Immersion, Digital Fiction and the Switchboard Metaphor | Astrid Ensslin, Alice Bell, Jen Smith, Isabelle van der Bom, Lyle Skains | Article in an online journal | 28.09.2022 | 2019 | |
Fourth VR: Indigenous virtual reality practice | Miriam Ross, Keziah Wallis | Article in an online journal | 28.09.2022 | 2020 | |
"These Waves …:" Writing New Bodies for Applied E-literature Studies | Lauren Munro, Hannah Fowlie, Megan Perram, Christine Wilks, Sarah Riley, Carla Rice, Astrid Ensslin, K. Alysse Bailey | 28.09.2022 | 2020 | ||
Video Games as Literary Devices | Jim Andrews | Article in an online journal | 28.09.2022 | 2007 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Layar | 2009 | 11.11.2016 | ||
Android | 2008 | 11.11.2016 | ||
DHTML | 1997 | 11.11.2016 | ||
Atari | 1977 | 11.11.2016 | ||
iTunes | 2001 | 11.11.2016 |
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Publishers and Journals
Name | Updated |
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Eugen Gomringer Press | 22.04.2015 |
Publicações Europa-América | 22.04.2015 |
Ass. Culturale Il Foglio | 19.04.2015 |
Frónesis | 15.04.2015 |
Producciones Editoriales | 15.04.2015 |
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Organizations
Name | Updated |
---|---|
LEETHI | 07.10.2013 |
University of Baltimore | 04.10.2013 |
Canterbury Christ Church University | 04.10.2013 |
University of Glasgow | 04.10.2013 |
Dalhousie Art Gallery | 28.09.2013 |
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Events
Name | Event Date | City | Country | Updated |
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Инфоэстетика | 01.09.2000 | 30.11.2016 | ||
PCA/ACA National Conference (Popular Culture Association / American Culture Association) | 28.06.2013 | 30.11.2016 | ||
Lecture by Piotr Marecki (Electronic Literature Research Group, UiB) | 18.10.2013 | Bergen | Norway | 30.11.2016 |
Poetics at Pratt 2014, “The Annual Christina Porter Art and Poetry in the Schools Lecture” | 03.04.2014 | 30.11.2016 | ||
SILT Exhibition | 06.06.2014 | Hamburg | Germany | 30.11.2016 |
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Databases and Archives
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