Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
flâneur - tag the world | Anders Sundnes Løvlie | 2010 | 08.02.2024 | collaboration, locative, literature, mobile media, writing games |
This is a Picture of Wind Twitter Bot | J. R. Carpenter | 2018 | 08.02.2024 | bot, twitterbot, remix, wind, weather, environmental humanities, climate change |
The Prime Directive/Primärdirektivet | Johannes Heldén | 2006 | 08.02.2024 | ambient music, art, bilingual, dystopic, poetry, science fiction, Swedish, urban |
MetaQuest | Daniel Cockcroft | 2016 | 08.02.2024 | text adventure, text, new media writing prize, image, parody/satire, fantasy, ASCII |
Ring Camera Pandemic Log | Mark Sample | 2020 | 08.02.2024 | virus, surveillance, pandemic, coronavirus, slice-of-life |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Understanding and Communicating Social Informatics: A Framework for Studying and Teaching the Human Context of Information and Communication Technologies | Rob Kling | 01.10.2021 | 2005 | ||
About the Journey, Not the Destination: Slow Gaming and an Interview with Bill Viola | Heather Corcoran | Article or chapter in a book | Artists Re:Thinking Games | 01.10.2021 | 2010 |
From Parasitism to Institutionalism: Risks and Tactics for Game-Based Art | Daphne Dragona | Article or chapter in a book | Artists Re:Thinking Games | 01.10.2021 | 2010 |
Small Screen Fictions | Book (collection) | 01.10.2021 | 2018 | ||
The Future of the Page | Book (collection) | 01.10.2021 | 2004 |
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Publishers and Journals
Name | Updated |
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Social Semiotics | 26.09.2016 |
Ha!art Publishing House | 22.09.2016 |
University of Wisconsin-Madison | 22.09.2016 |
Bandito | 09.09.2016 |
Edinburgh University Press | 02.09.2016 |
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Organizations
Name | Updated |
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Universitat de Barcelona | 23.03.2014 |
Universidad de Sevilla | 23.03.2014 |
Parliamentary Poet Laureate of Canada | 21.02.2014 |
The Swinburne Institute for Social Resea... | 19.02.2014 |
The New School | 18.02.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Acta Media III – Simpósio Internacional de Artemídia e Cultura Digital | 01.09.2004 | São Paulo | Brazil | 30.11.2016 |
Literatur und Strom 4: Laut P | 23.05.2012 | Stuttgart | Germany | 30.11.2016 |
ACM Hypertext 2000 | 30.05.2000 | San Antonio | United States | 30.11.2016 |
What are Digital Humanities? | 14.06.2013 | Oslo | Norway | 30.11.2016 |
Digital Arena: Judd Morrissey | 19.08.2013 | Bergen | Norway | 30.11.2016 |
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Databases and Archives
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