Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Riveted, Structures, Lands | Lands Brenda Gel | 2019 | 21.02.2024 | animations, stop motion, blueprints, rivered, structures, lands |
Inanimate Alice Episode 6 : The Last Gas Station | Andy Campbell, Kate Pullinger, Chris Joseph | 2016 | 21.02.2024 | inanimate alice, digital fiction, digital novel, episodic, art-game, fictional narrative, spatial, narrative, interactive, video game |
Tendar | Samantha Gorman | 2019 | 21.02.2024 | technology, social, games, gaming, creative communities |
Bone: The Great Cow Race | 2006 | 21.02.2024 | adventure, adventure game, narrative game, point-and-click, episodic, episodic fiction | |
Shadows From Another Place | Paula Levine | 2004 | 21.02.2024 | locative, maps, consciousness, GPS, war, bombing |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Interactive fiction in the ebook era | Keith Stuart | Weblog | 25.09.2020 | 2011 | |
The joy of text-the fall and rise of interactive fiction. | Alexander Leigh | Weblog | 25.09.2020 | 2014 | |
Understanding Interactive Fictions as a Continuum: Reciprocity in Experimental Writing, Hypertext Fiction, and Video Games | Elizabeth Burgess | 25.09.2020 | 2015 | ||
Preserving, Curating and Visualizing Latin American Digital Literature and Art | Nohelia Meza, Carolina Gainza, Thea Pitman | Conference panel or roundtable | 21.09.2020 | 2019 | |
Online Literature in China: Present Situation and Theoretical Reflections | Issue of a journal | 18.09.2020 | 2011 |
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Publishers and Journals
Name | Updated |
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Picador | 03.10.2018 |
Pathfinders | 03.10.2018 |
MediaCommons | 03.10.2018 |
Little, Brown | 03.10.2018 |
University of South Carolina Press | 03.10.2018 |
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Organizations
Name | Updated |
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Jan Matejko Academy of Fine Arts in Krak... | 10.11.2015 |
Kean University | 31.10.2015 |
University of Montana | 30.10.2015 |
University of Trier | 26.10.2015 |
Pride Toronto | 10.10.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Interrupt 2008 | 17.10.2008 | Providence | United States | 30.11.2016 |
NORLIT | 01.01.2001 | 30.11.2016 | ||
Acta Media III – Simpósio Internacional de Artemídia e Cultura Digital | 01.09.2004 | São Paulo | Brazil | 30.11.2016 |
Literatur und Strom 4: Laut P | 23.05.2012 | Stuttgart | Germany | 30.11.2016 |
ACM Hypertext 2000 | 30.05.2000 | San Antonio | United States | 30.11.2016 |
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Databases and Archives
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