Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Polska przydrożna / Roadside Poland | Piotr Marecki, Krzysztof Kaz Ziembik, Kamil Gorgh Trzaska, Michał Caruso Brzezicki | 2020 | 29.02.2024 | demo, Polish culture, Polish electronic literature, road trip, demoscena, demoscene, chiptune, COVID-19 |
IJsseloever | Wim Brands | 2012 | 29.02.2024 | |
Condiciones extremas | Juan B. Gutiérrez | 1998 | 29.02.2024 | digital narrative |
Zenon Fajfer’s EYELIDS_Book of Emanations | Zenon Fajfer | 2015 | 29.02.2024 | emanational poetry, kinetic poetry, digital poetry, liberature, multimodal work, poetry |
Nijmeegs avontuur | Wim Couwenberg | 1980 | 29.02.2024 | text-based videogame, commodore 64, adventure game |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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A Biocultural Approach to Literary Theory and Interpretation | Nancy Easterlin | Book (monograph) - print | 06.12.2021 | 2012 | |
An Introduction to Narratology | Monika Fludernik | Book (monograph) - print | 06.12.2021 | 2010 | |
Persuasive Games: The Expressive Power of Videogames | Ian Bogost | Book (monograph) - print | 06.12.2021 | 2010 | |
Pre-web Digital Publishing and the Lore of Electronic Literature | Astrid Ensslin | Book (monograph) - print | 06.12.2021 | 2022 | |
Print Is Flat, Code Is Deep: Rethinking Signification in New Media | N. Katherine Hayles | Article in a print journal, Keynote address | 02.12.2021 | 2004 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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ActionScript | 1998 | 23.04.2015 | ||
Adobe Creative Suit | 2003 | 23.04.2015 | ||
Dreamweaver | 1997 | 23.04.2015 | ||
Google API | 2001 | 23.04.2015 | ||
Unity | 2005 | 22.04.2015 |
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Publishers and Journals
Name | Updated |
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Open: Journal of Arts & Letters | 29.10.2019 |
Harper | 28.10.2019 |
Harper | 28.10.2019 |
Knopf | 28.10.2019 |
Knopf | 28.10.2019 |
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Organizations
Name | Updated |
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Lancaster University | 08.12.2016 |
Kingston University London | 08.12.2016 |
Maastricht University | 30.11.2016 |
Linnaeus University Centre for Intermedi... | 29.11.2016 |
Linnaeus University | 29.11.2016 |
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Events
Name | Event Date | City | Country | Updated |
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Synchrony / demoparty | 26.04.2018 | |||
PIKSEL17 | 06.11.2017 | Bergen | Norway | 26.04.2018 |
Author Function | 25.01.2018 | Cambridge | United States | 19.04.2018 |
Narr@tive: Digital Storytelling Graduate Conference | 22.04.2004 | Los Angeles | 07.04.2018 | |
Hyper_Text Reading Series | 01.09.2004 | Los Angeles | 07.04.2018 |
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Databases and Archives
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