Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Танкетки (Tanketki) | Alexey Vernitsky | 2003 | 29.02.2024 | collective writing, literary games |
MATTERS, Electromagnetic poems | José Aburto | 2016 | 29.02.2024 | material, materiality, temporality, changing text, physical reflection, sound, invisibility |
El cerebro de Edgardo (El inventor de historias) | Santiago Ortiz | 2004 | 29.02.2024 | visualization, autoreader, digital installation |
PONTOS: uma recombinação textual intermedial e transpoética | Diogo Marques, Carolina Martins, Nuno Miguel Neves, João Santa Cruz | 2016 | 29.02.2024 | e-poetry, digital poem, combinatory poetry, tactility, Portuguese experimental poetry |
Cuéntanos un secreto | Augusto Vinicius Marquet | 2012 | 29.02.2024 | secret, workshop, communitiy |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Approaches to translation studies | 19.05.2020 | ||||
One Story, Many Media | Kevin Wilson | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
Pax, Writing, and Change | Stuart Moulthrop | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
RE: Authoring Magritte: The Brotherhood of the Bent Billiard | Talan Memmott | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | 2007 |
The Sands of Time | Jordan Mechner | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 |
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Publishers and Journals
Name | Updated |
---|---|
Open: Journal of Arts & Letters | 29.10.2019 |
Harper | 28.10.2019 |
Harper | 28.10.2019 |
Knopf | 28.10.2019 |
Knopf | 28.10.2019 |
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Organizations
Name | Updated |
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Lancaster University | 08.12.2016 |
Kingston University London | 08.12.2016 |
Maastricht University | 30.11.2016 |
Linnaeus University Centre for Intermedi... | 29.11.2016 |
Linnaeus University | 29.11.2016 |
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Events
Name | Event Date | City | Country | Updated |
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Digital Humanities 2015 | 27.04.2018 | |||
Synchrony / demoparty | 26.04.2018 | |||
PIKSEL17 | 06.11.2017 | Bergen | Norway | 26.04.2018 |
Author Function | 25.01.2018 | Cambridge | United States | 19.04.2018 |
Narr@tive: Digital Storytelling Graduate Conference | 22.04.2004 | Los Angeles | 07.04.2018 |
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Databases and Archives
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