Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Red Matter | 2018 | 22.12.2024 | VR, adventure game | |
Queerskins: ark | Illya Szilak, Cyril Tsiboulski | 2024 | 22.12.2024 | VR |
Queerskins: a love story | Illya Szilak, Cyril Tsiboulski | 2020 | 22.12.2024 | VR |
The Line | 2020 | 22.12.2024 | VR, cinematic, experience | |
Curious Alice | Lewis Carroll | 2012 | 22.12.2024 | VR, electronic literature |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Neo-Baroque aesthetics and contemporary entertainment | Angela Ndalianis | Book (monograph) - print | 15.11.2021 | 2004 | |
The Double, the Labyrinth and the Locked Room: Metaphors of Paradox in Crime Fiction and Film | Ilana Shiloh | Book (monograph) - print | Small Screen Fictions | 15.11.2021 | 2011 |
Made in transition | 15.11.2021 | ||||
Gamers: Writers, Artists & Programmers on the Pleasures of Pixels | Shanna Compton | Book (monograph) - print | 15.11.2021 | 2004 | |
A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems | Nick Montfort | Article in an online journal | 15.11.2021 | 2021 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Introduction to (New) Media (English 48A, Spring 2009) | Lisa Swanstrom | Syllabus | 03.04.2012 |
Electronic Literature (English 146) | Rita Raley | Syllabus | 03.04.2012 |
Electronic Literature - Senior Seminar (Fall 2011) | Chris Funkhouser | Syllabus | 03.04.2012 |
Digital Storytelling (DTC 354) | Dene Grigar | Syllabus | 03.04.2012 |
Networked Culture (DTC 338) | Kathi Inman Berens | Syllabus | 03.04.2012 |
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Publishers and Journals
Name | Updated |
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Sony Computer Entertainment | 01.10.2021 |
Information Today Inc | 01.10.2021 |
McFarland & Company | 01.10.2021 |
Richard Boorberg | 01.10.2021 |
Journal of Gaming and Virtual Worlds | 30.09.2021 |
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Organizations
Name | Updated |
---|---|
Vimeo | 08.07.2020 |
08.07.2020 | |
Nagoya University | 04.06.2020 |
Electronic Literature Lab (ELL) | 05.03.2020 |
University of Bergen, Electronic Literat... | 28.02.2020 |
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Events
Name | Event Date | City | Country | Updated |
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COVID 19 E-Lit Exhibition | 01.04.2021 | 20.05.2021 | ||
Platforming Utopias (and Platformed Dystopias) | 15.05.2021 | 20.05.2021 | ||
The Boston T1 Party at the Boston Public Library | 25.04.2001 | Boston | United States | 07.05.2021 |
NYU Bloomsday Reading at the Media Research Library, NYU | 16.06.2000 | New York | United States | 15.04.2021 |
Interactions: Shelley Jackson | 11.01.2002 | Chicago | United States | 15.04.2021 |
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Databases and Archives
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