Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Aphiddd | Andy Campbell | 14.02.2024 | HTML5, webgl, animated poetry, epoetry, born-digital, interactive artwork, natural world | |
BOOK OF A HUNDRED GHOSTS | Yuk-Yiu Ip | 2018 | 14.02.2024 | virtual reality, AR, exhibit, sensory, horror, fear |
Telltale Texas Hold'em | 2005 | 14.02.2024 | Card game | |
CSI: 3 Dimensions of Murder | 2006 | 14.02.2024 | adventure, adventure game, narrative game, interactive game, detective fiction, detective story, detective | |
In Denial: a Further Redaction of the Mueller Report | Richard Holeton | 2019 | 14.02.2024 | blackout, erasure of text, censorship, found text, Political Satire |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Poetic Passage Provokes Heavy Thoughts on Life, Death | Clive Thompson | Article in an online journal | 02.10.2021 | 2008 | |
futureTEXT: hypertext fiction | Jim Rosenberg | Conference paper or presentation | 02.10.2021 | 1999 | |
Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. | Astrid Ensslin | Article or chapter in a book | Analyzing Digital Fiction | 02.10.2021 | 2014 |
Stories and Social Media: Identities and Interaction | Ruth Page | Book (collection) | Analyzing Digital Fiction, Playing with rather than by the Rules: Metaludicity, Allusive Fallacy and Illusory Agency in The Path. | 02.10.2021 | 2012 |
S/Z | Roland Barthes | 02.10.2021 | 1970 |
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Publishers and Journals
Name | Updated |
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CD Projekt | 19.10.2017 |
Shoemaker & Hoard | 17.10.2017 |
Rockstar Games | 01.10.2017 |
Hyperrhiz: New Media Cultures | 27.09.2017 |
www.ellipsis.net | 23.09.2017 |
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Organizations
Name | Updated |
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National University of Ireland, Galway | 22.01.2015 |
University College Cork | 22.01.2015 |
Trinity College, Dublin | 22.01.2015 |
University of the Arts London | 26.11.2014 |
Digital Arts Library | 18.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Digital Arena: Judd Morrissey | 19.08.2013 | Bergen | Norway | 30.11.2016 |
Electrifying Literature: Affordances and Constraints: The ELO 2012 Media Arts Show | 20.06.2012 | Morgantown | United States | 30.11.2016 |
2014 Electronic Literature Organization: Gallery of E-Literature First Encounters | 19.06.2014 | Milwaukee | United States | 30.11.2016 |
ELO 2015 Workshops | 04.08.2015 | Bergen | Norway | 30.11.2016 |
Museum of Water | 21.06.2014 | London | United Kingdom | 30.11.2016 |
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Databases and Archives
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