Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Beneath the Surface: Waterways, Circulation and Glimmers of Place | Chandra Frank | 21.02.2024 | ||
Glitched Goddesses With Portrait of Picasso @ArtBasel Miami 2018 | Marjan Moghaddam | 2018 | 21.02.2024 | cyberfeminism, feminism, digital art, gender inequality |
Rozsypne | Lisa Weeda | 2019 | 21.02.2024 | virtual reality, creative nonfiction |
Silent Conversation | Gregory Weir | 2005 | 21.02.2024 | story telling, fiction, creative language, game, narrative game |
Chicago Soul Exchange | Rob Wittig | 2010 | 21.02.2024 | netprov, collaborative, web fiction, blog |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Video Games and Configurative Performances | Ragnhild Tronstad, Markku Eskelinen | Article or chapter in a book | 27.09.2016 | 2003 | |
Computer Game Studies, Year One | Espen Aarseth | Article in an online journal | 27.09.2016 | 2001 | |
Aya Karpinska and Daniel C. Howe | Chris Funkhouser | Article in an online journal | 27.09.2016 | 2012 | |
Event-Sequences, Plots and Narration in Computer Games | Fotis Jannidis | Article or chapter in a book | The Aesthetics of Net Literature: Writing, Reading and Playing in Programmable Media | 27.09.2016 | 2006 |
E-Learning and Literary Studies - Towards a New Culture of Teaching? | Laura Borràs Castanyer | Article or chapter in a book | The Aesthetics of Net Literature: Writing, Reading and Playing in Programmable Media | 27.09.2016 | 2007 |
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Publishers and Journals
Name | Updated |
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Culture & Musées | 03.10.2018 |
I Love E-Poetry | 02.10.2018 |
Two Cities Editions | 02.10.2018 |
Penn State University Press | 02.10.2018 |
Delacorte Press | 02.10.2018 |
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Organizations
Name | Updated |
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RIT | 03.10.2015 |
Arab Union for Internet Writers | 03.10.2015 |
Jagiellonian University | 21.09.2015 |
Writers' Union of Egypt | 17.09.2015 |
Minia University | 17.09.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Art Focus for Technologies: Charm and Challenge | 14.07.2011 | Ekaterinburg | Russia | 30.11.2016 |
Teneta 1995 | 07.04.1997 | 30.11.2016 | ||
Paratext in Digital Culture: Is Paratext Becoming the Story? Pasts, Presents and Futures of Paratext in Digital Culture | 28.08.2014 | Bergen | Norway | 30.11.2016 |
Teaching Creative Writing with Python | 20.06.2014 | United States | 30.11.2016 | |
The Extensions of Many | 04.03.2015 | Bergen | Norway | 30.11.2016 |
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Databases and Archives
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