Electronic Literature Knowledge Base
Contribute to the Knowledge Base
The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
Browse
See all tags used in the Knowledge Base by frequency or alphabetically.
See the latest videos and multimedia content in Knowledge Base.
Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Vampire: The Masquerade - Justice | 2024 | 06.03.2024 | VR, first person shooter, RPG, vampire | |
Hubris | 2022 | 06.03.2024 | VR, first person shooter | |
Hitman 3 | 2022 | 06.03.2024 | VR, adventure game, first person shooter | |
The Walking Dead: Saints & Sinners | 2020 | 06.03.2024 | VR, adventure game, first person shooter | |
The ChessBard Plays | Aaron Tucker, Jody Miller | 2015 | 05.03.2024 | digital poetry, generative, chess machine, poetry games, computer translation, poetry, ludic, game, educational game, digital art |
- ‹ previous
- 42 of 799
- next ›
Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
---|---|---|---|---|---|
Research Methods for Auto/biography Studies | Kate Douglas, Ashley Barnwell | Book (collection) | 28.01.2023 | 2019 | |
Immersion, Digital Fiction and the Switchboard Metaphor | Astrid Ensslin, Alice Bell, Jen Smith, Isabelle van der Bom, Lyle Skains | Article in an online journal | 28.09.2022 | 2019 | |
Fourth VR: Indigenous virtual reality practice | Miriam Ross, Keziah Wallis | Article in an online journal | 28.09.2022 | 2020 | |
"These Waves …:" Writing New Bodies for Applied E-literature Studies | Lauren Munro, Hannah Fowlie, Megan Perram, Christine Wilks, Sarah Riley, Carla Rice, Astrid Ensslin, K. Alysse Bailey | 28.09.2022 | 2020 | ||
Video Games as Literary Devices | Jim Andrews | Article in an online journal | 28.09.2022 | 2007 |
- ‹ previous
- 39 of 1010
- next ›
Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
---|---|---|---|---|
Layar | 2009 | 11.11.2016 | ||
Android | 2008 | 11.11.2016 | ||
DHTML | 1997 | 11.11.2016 | ||
Atari | 1977 | 11.11.2016 | ||
iTunes | 2001 | 11.11.2016 |
- ‹ previous
- 39 of 65
- next ›
Publishers and Journals
Name | Updated |
---|---|
Glienicke | 05.03.2020 |
Vectors: Journal of Culture and Technology in a Dynamic Vernacular | 19.02.2020 |
Arco-Libros | 18.02.2020 |
Lengua de Trapo | 18.02.2020 |
Fórcola Ediciones, S.L. | 18.02.2020 |
- ‹ previous
- 42 of 194
- next ›
Organizations
Name | Updated |
---|---|
Les inéditeurs | 11.09.2017 |
Chelyabinsk State University | 11.09.2017 |
Telltale Games | 06.09.2017 |
Indian Institute of technology Indore | 28.08.2017 |
Østre | 24.08.2017 |
- ‹ previous
- 42 of 145
- next ›
Events
Name | Event Date | City | Country | Updated |
---|---|---|---|---|
R-CADE Symposium on _Uncle Buddy's Phantom Funhouse_, 2016 | 15.04.2016 | United States | 16.08.2018 | |
other minds | 09.04.2018 | 14.08.2018 | ||
Queensland Literary Awards, 2017 | 04.10.2017 | Brisbane | Australia | 13.08.2018 |
Taper #1 | 22.05.2018 | Cambridge | United States | 04.07.2018 |
Documenting Born Digital Creative and Scholarly Works for Access and Preservation -- DHSI 2018 | 12.06.2018 | Canada | 15.06.2018 |
- ‹ previous
- 42 of 136
- next ›
Databases and Archives
The site contain not any content of this type. Be the first to add new author content.
- ‹ previous
- 16 of 16