Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Garden Alchemy | Michelle Kranot | 2024 | 23.12.2024 | VR, installation, ecology, nature |
Echos of Ash Valley | Shu Zhu | 2024 | 23.12.2024 | VR, installation, memory, climate change |
Tulpamancer | Marc Da Costa, Matthew Niederhauser | 2023 | 22.12.2024 | VR, immersion |
Empereur | Ilan Cohen, Marion Burger | 2023 | 22.12.2024 | VR, immersive |
Galactic Civilizations IV | 2023 | 22.12.2024 | RPG, strategy game, AI |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Game Cultures: Computer Games as New Media | Jon Dovey, Helen Kennedy | Book (monograph) - print | 12.11.2021 | 2011 | |
Issues in cultural and media studies | 12.11.2021 | ||||
Story Logic | David Herman | Book (monograph) - print | 12.11.2021 | 2004 | |
Games Authors Play | Peter Hutchinson | Book (monograph) - print | 12.11.2021 | 1983 | |
From the árran to the internet: Sami storytelling in digital environments | Coppélie Cocq | Article in a print journal | 24.10.2021 | 2013 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Culture and Norms in the Information Society: Identity, Gender and Social Interaction (DIKULT 106, Fall 2014) | Álvaro Seiça, Jill Walker Rettberg, Kathi Inman Berens | Syllabus | 04.02.2015 |
Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2015) | Kathi Inman Berens | Syllabus | 04.02.2015 |
Digital Humanities in Practice (DIKULT 207, Spring 2015) | Álvaro Seiça, Scott Rettberg | Syllabus | 21.01.2015 |
Timeline: La littérature numérique | Philippe Bootz | Bibliography | 02.01.2015 |
Amado Nervo: lecturas de una obra en el tiempo | Gustavo Jiménez Aquirre | Lesson plan | 12.08.2014 |
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Publishers and Journals
Name | Updated |
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Bethesda Game Studios | 06.03.2024 |
Valko Game Studios | 06.03.2024 |
Immersive VR Education Ltd. | 06.03.2024 |
LinkUp | 06.03.2024 |
OldYacht | 06.03.2024 |
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Organizations
Name | Updated |
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Department of Audio and Visual Arts, Ion... | 01.10.2021 |
Brunel University | 27.09.2021 |
ShadowMan Films | 22.09.2021 |
Nvidia | 22.09.2021 |
California State University | 09.09.2021 |
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Events
Name | Event Date | City | Country | Updated |
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Information Society and IT conference (ITIS) | Slovenia | 05.03.2024 | ||
The Turn on Literature Prize | 05.03.2024 | |||
Student Prize Winner & Shortlist 2017 | 17.01.2018 | 05.03.2024 | ||
New Media Writing Prize | Poole | United Kingdom | 05.03.2024 | |
Workshop: Platform Dive: Netprov and Performance in Videoconferencing | 24.05.2021 | 05.03.2024 |
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Databases and Archives
Name | Organization Responsible | Project Type | Updated |
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Pathfinders: Documenting the Experience... | Archive | 12.09.2018 | |
Pathfinders: Documenting the Experience... | Electronic Literature Organization, Washington State University Vancouver, Creative Media and Digital Culture Program | Archive | 12.09.2018 |
Rutgers-Camden Archive of Digital Epheme... | Archive | 14.08.2018 | |
Oulipo: Ouvroir de littérature potentiel... | OULIPO | Archive | 20.04.2018 |
compArt daDA: the database Digital Art | University of Bremen | Database | 16.11.2017 |
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