Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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from estranger to e-stranger | Annie Abrahams | 2014 | 21.02.2024 | languages, translation, collaboration, estranger, e-stranger |
Half-Life | 1998 | 21.02.2024 | fps, aliens, puzzles, story rich, narrative game, video game | |
GoldenEye 007 | 1997 | 21.02.2024 | fps, action, agent, multiplayer, narrative game | |
FALSE WORDS 流/言 | Yuk-Yiu Ip | 2019 | 21.02.2024 | writing machine, Liu Xiaobo, digital poetry, media installation, digital print, word play, history, generative |
Assembly | Angelica Mesiti | 2019 | 21.02.2024 | media art gallery, video art, social movement, feminism |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Toward a Poetics for Circulars | Brian Kim Stefans | Article or chapter in a book | New Media Poetics: Contexts, Technotexts, and Theories | 16.09.2020 | 2006 |
Unhelpful Tools: Reexamining the Digital Humanities through Eugenio Tisselli’s degenerative and regenerative | Justin Berner | Article in an online journal | 10.09.2020 | 2020 | |
Digital Humanities As/Is a Tactical Term | Matthew G. Kirschenbaum | Article or chapter in a book | Debates in the Digital Humanities | 10.09.2020 | 2012 |
Collaborative Reading Praxis | Jeremy Douglass, Mark C. Marino, Jessica Pressman | Article in an online journal | 08.09.2020 | 2020 | |
Digital Creativity as Critical Material Thinking: The Disruptive Potential of Electronic Literature | Alex Saum-Pascual | Article in an online journal | 08.09.2020 | 2020 |
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Publishers and Journals
Name | Updated |
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Hill and Wang | 19.09.2018 |
Les Éditions de Minuit | 19.09.2018 |
Guardian Weekly | 19.09.2018 |
Bloomsbury Publishing PLC | 19.09.2018 |
Arcade Project | 13.09.2018 |
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Organizations
Name | Updated |
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The Finnish Institute for Children'... | 31.08.2015 |
Høgskolen i Bergen | 31.08.2015 |
Roskilde Library | 31.08.2015 |
Aarhus Public Libraries | 31.08.2015 |
Samlaget | 31.08.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Modern Language Association Convention 2012 | 05.01.2012 | Seattle | United States | 30.11.2016 |
MACHINE reading series | 14.02.2004 | Philadelphia | United States | 30.11.2016 |
Critical Computing 2005 | 20.08.2005 | Aarhus | Denmark | 30.11.2016 |
Actamedia – Artemídia e Cultura digital Simpósio Internacional de Artemídia e Cultura Digital | 30.10.2012 | São Paulo | Brazil | 30.11.2016 |
III Mostra 3M de Arte Digital | 15.08.2012 | São Paulo | Brazil | 30.11.2016 |
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Databases and Archives
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