Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Cyborgs in the Mist | Stéphane Degoutin, Gwenola Wagon | 2018 | 01.02.2024 | movie, sound installation, maps, AI, humankind, evolution, future, science fiction, transmediation, fiction |
Wuxia le renard | Jonathan Bélisle | 2014 | 01.02.2024 | interactive, art and technology, environmental storytelling, children apps, interaction |
Cicatrix | Alan Sondheim | 01.02.2024 | video, Second Life | |
Howling Dogs | Porpentine Charity Heartscape | 2012 | 01.02.2024 | hypertext, interactive fiction, computer game, abject, virtual reality |
as it correlates to virtuality | Kevin Day | 2016 | 01.02.2024 | UX, user experience, fictional, data extraction, delivery, user-interface, user, virtual environment, physicality |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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The Corrections | Jonathan Franzen | Book (monograph) - print | 02.05.2024 | 2001 | |
Manifesto of Surrealism | André Breton | Article or chapter in a book | 02.05.2024 | 1972 | |
You are the one thinking this: locative poetry as deictic writing | Anders Sundnes Løvlie | Article in a print journal | 28.04.2024 | 2012 | |
Palimpsestes: La Littérature au Second Degré | Gérard Genette | Book (monograph) - print | 28.04.2024 | 1982 | |
Handbook of Human Computation | Book (collection) | 28.04.2024 | 2013 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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3D Hologram Pyramid Display | 12.04.2020 | |||
2010 | 07.11.2019 | |||
Nintendo 64 | Nintendo | 1996 | 06.11.2019 | |
Super Nintendo Entertainment System (Super NES or SNES) | Nintendo | 1991 | 05.11.2019 | |
Macromedia Director | 1994 | 01.11.2019 |
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Publishers and Journals
Name | Updated |
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Punkto | 26.09.2014 |
idearte | 26.09.2014 |
Galáxia | 24.09.2014 |
Rosinante | 17.09.2014 |
IGI Global | 12.09.2014 |
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Organizations
Name | Updated |
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Michigan Technological University | 20.08.2013 |
Oslo School of Architecture and Design (... | 20.08.2013 |
Council of Editors of Learned Journals | 20.08.2013 |
University of Bern | 20.08.2013 |
Spacing.ca | 19.08.2013 |
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Events
Name | Event Date | City | Country | Updated |
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The Fiction and Non-Fiction of Virtual Reality | 29.03.2012 | Providence | United States | 30.11.2016 |
Under Construction: literatures digitals i aproximacions teòriques | 14.04.2004 | Barcelona | Spain | 30.11.2016 |
"vielSeitig: Europäisches Literaturfestival": Alexandra Saemmer & Philippe Bootz | 26.10.2012 | Siegen | Germany | 30.11.2016 |
Art Focus for Technologies: Charm and Challenge | 14.07.2011 | Ekaterinburg | Russia | 30.11.2016 |
Teneta 1995 | 07.04.1997 | 30.11.2016 |
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Databases and Archives
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