Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Wuxia le renard | Jonathan Bélisle | 2014 | 01.02.2024 | interactive, art and technology, environmental storytelling, children apps, interaction |
Cicatrix | Alan Sondheim | 01.02.2024 | video, Second Life | |
Howling Dogs | Porpentine Charity Heartscape | 2012 | 01.02.2024 | hypertext, interactive fiction, computer game, abject, virtual reality |
as it correlates to virtuality | Kevin Day | 2016 | 01.02.2024 | UX, user experience, fictional, data extraction, delivery, user-interface, user, virtual environment, physicality |
Tech-illa Sunrise: Un/A Remix | Salvador Barajas | 2018 | 01.02.2024 | identities, archival images |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Gender as Patterns: Unfixed Forms in Electronic Poetry | Giovanna Di Rosario | #WomenTechLit | 03.10.2021 | 2017 | |
Digital Poetics: The Making of E-Poetries | Loss Pequeño Glazier | Book (monograph) - print | 02.10.2021 | 2001 | |
Entry respectfully removed | 02.10.2021 | 2021 | |||
Literature in the electronic writing space | Jay David Bolter | Article or chapter in a book | Literacy Online: The Promise (and Peril) of Reading (and Writing) with Computers | 02.10.2021 | 1992 |
What Is Fanfiction and Why Are People Saying Such Nice Things about It? | Bronwen Thomas | Article in an online journal | Analyzing Digital Fiction, 140 Characters in Search of a Story: Twitterfiction as an Emerging Narrative Form | 02.10.2021 | 2011 |
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Publishers and Journals
Name | Updated |
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Punkto | 26.09.2014 |
idearte | 26.09.2014 |
Galáxia | 24.09.2014 |
Rosinante | 17.09.2014 |
IGI Global | 12.09.2014 |
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Organizations
Name | Updated |
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Michigan Technological University | 20.08.2013 |
Oslo School of Architecture and Design (... | 20.08.2013 |
Council of Editors of Learned Journals | 20.08.2013 |
University of Bern | 20.08.2013 |
Spacing.ca | 19.08.2013 |
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Events
Name | Event Date | City | Country | Updated |
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ISEA2010 RUHR | 20.08.2010 | Dortmund, Essen, Duisburg | Germany | 30.11.2016 |
GVU Brown bag: Catharsis and Flow: Two Modes in Our Media Culture | 03.11.2011 | Atlanta | United States | 30.11.2016 |
The Fiction and Non-Fiction of Virtual Reality | 29.03.2012 | Providence | United States | 30.11.2016 |
Under Construction: literatures digitals i aproximacions teòriques | 14.04.2004 | Barcelona | Spain | 30.11.2016 |
"vielSeitig: Europäisches Literaturfestival": Alexandra Saemmer & Philippe Bootz | 26.10.2012 | Siegen | Germany | 30.11.2016 |
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Databases and Archives
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