Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year |
Updated![]() |
Tags |
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Heimlich Unheimlich | Hazel Smith, Roger Dean, Sieglinde Karl-Spence | 2020 | 01.02.2024 | collaboration, multimedia, poetry, collage, improvised and composed music |
Berlin Remix | Jim Bizzocchi, Justine Bizzocchi | 01.02.2024 | video installation, deconstructed film, short films, database, randomly-generated film, algorithmic operations, City Film, work, recreation, culture, class, sequencing pattern, editing pace, transition choice, visual treatment | |
Super Mario Bros | Shigeru Miyamoto | 1985 | 01.02.2024 | platform, nintendo, video game |
Robopoem@s | Tina Escaja, Alma Pérez | 2020 | 01.02.2024 | robopoem@s, poetry, robotics |
GliaPoetryTests-2 GPT-2 Poetry Tests (Spring, 2019) | David Jhave Johnston | 2019 | 01.02.2024 | artificial intelligence, video poetry |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Cross-Referenced E-Lit and Scholarship: The ELMCIP Knowledge Base | Patricia Tomaszek | Conference paper or presentation | 27.09.2016 | 2011 | |
What is the Point of Compulit? | Marie-Laure Ryan | Review | 27.09.2016 | 1998 | |
Interactive Drama: Narrativity in a Highly Interactive Environment | Marie-Laure Ryan | Article in a print journal | 27.09.2016 | 1997 | |
Immersion versus Interactivity: Virtual Reality and Literary Theory | Marie-Laure Ryan | Article in an online journal | 27.09.2016 | 1994 | |
The Heuristics of Automatic Story Generation | Marie-Laure Ryan | Article in a print journal | 27.09.2016 | 1987 |
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Publishers and Journals
Name |
Updated![]() |
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Arco | 23.07.2014 |
Revista ICONO 14 | 25.06.2014 |
Melbourne House | 20.06.2014 |
Revista de Estudos Literários | 30.05.2014 |
riss | 14.05.2014 |
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Organizations
Name |
Updated![]() |
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The University of Technology of Compiègn... | 09.07.2013 |
University of Kassel | 04.07.2013 |
University of New South Wales | 29.06.2013 |
University of Bergamo | 28.06.2013 |
Johannes Gutenberg-Universität Mainz | 28.06.2013 |
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Events
Name | Event Date | City | Country |
Updated![]() |
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SILT Exhibition | 06.06.2014 | Hamburg | Germany | 30.11.2016 |
Text-World–World-Text | 17.06.2016 | 30.11.2016 | ||
ELMCIP Electronic Literature Publishing Seminar | 28.03.2011 | Jyväskylä | Finland | 30.11.2016 |
TechnoPoetry Festival 2002 | 01.04.2002 | Atlanta | United States | 30.11.2016 |
Workshop on Computational Approaches to Linguistic Creativity | 04.06.2009 | Boulder | United States | 30.11.2016 |
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Databases and Archives
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