Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year |
Updated![]() |
Tags |
---|---|---|---|---|
1 corvo nunca mais | Rui Torres | 2020 | 01.02.2024 | combinatory poetry, language translation, intertextuality |
Tópicos cartesianos atípicos | Rui Torres, Paulo Alexandre e Castro | 2020 | 01.02.2024 | philosophical approaches to electronic literature, combinatory |
The Aberration of the Translator | Qianxun Chen, Theadora Walsh, Lucas Baisch | 2018 | 01.02.2024 | virtual reality, communication, Language art, language, text, audio |
De steen der wijzen (Magic Stone) | John Vanderaart | 1984 | 01.02.2024 | text adventure, text-based videogame |
Rolled Hem or Nadine | Christy Sheffield Sanford | 01.02.2024 | horror, multimedia |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
---|---|---|---|---|---|
Storytelling with virtual reality in 360-degrees: a new screen grammar | Kath Dooley | Article in an online journal | 11.03.2024 | 2017 | |
Dawn of the new everything: encounters with reality and virtual reality | Jaron Lanier | Book (monograph) - print | 11.03.2024 | 2018 | |
Reality Media | Jay David Bolter, Maria Engberg, Blair MacIntyre | Book (collection) | 11.03.2024 | 2021 | |
Virtual reality cinema: narrative tips and techniques | Eric R Williams, Matt Love, Carrie Love | Book (monograph) - print | 11.03.2024 | 2021 | |
Virtual Reality | Howard Rheingold | Book (monograph) - print | 11.03.2024 | 1992 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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R (statistical programming language) | 1993 | 11.07.2021 | ||
GitHub | 2008 | 02.06.2021 | ||
Generative Pre-trained Transformer 2 (GPT-2) | openAI | 2019 | 25.05.2021 | |
Tensorflow | Google Inc. | 2016 | 25.05.2021 | |
Pytorch | 2017 | 25.05.2021 |
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Publishers and Journals
Name |
Updated![]() |
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Sierra Entertainment | 17.02.2015 |
Argus Press | 17.02.2015 |
Bok og bibliotek | 17.02.2015 |
Michigan Quarterly Review | 13.02.2015 |
Sage | 09.02.2015 |
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Organizations
Name |
Updated![]() |
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Antipodes Association | 04.09.2013 |
University of Kent | 29.08.2013 |
University of Sydney | 27.08.2013 |
University of Western Sydney | 27.08.2013 |
RootFix Entertainment | 26.08.2013 |
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Events
Name | Event Date | City | Country |
Updated![]() |
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ELMCIP Electronic Literature Publishing Seminar | 28.03.2011 | Jyväskylä | Finland | 30.11.2016 |
TechnoPoetry Festival 2002 | 01.04.2002 | Atlanta | United States | 30.11.2016 |
Workshop on Computational Approaches to Linguistic Creativity | 04.06.2009 | Boulder | United States | 30.11.2016 |
ACM Hypertext 2005 | 06.09.2005 | Salzburg | Austria | 30.11.2016 |
Canadian Congress of the Humanities and Social Sciences | 26.05.2012 | Waterloo | Canada | 30.11.2016 |
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Databases and Archives
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Research Collections
Title | Collection curated by | Updated |
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The Importance of the Term of Narratology in Electronic Literature | 23.11.2018 | |
EL-games | 20.11.2018 | |
Games | 13.11.2018 | |
Erasure | Álvaro Seiça | 23.10.2018 |
Third Person: Authoring and Exploring Vast Narratives | Pat Harrigan, Noah Wardrip-Fruin | 02.10.2018 |
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