Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Paranormal Interactivity | Mark Briggs | 2017 | 08.02.2024 | video, audio, new media writing prize, history, interactive documentary, navigation |
#1WkNoTech | Mark C. Marino | 2015 | 08.02.2024 | netprov, collaborative writing, network narrative |
AdNauseam | Daniel C. Howe, Helen Nissenbaum | 2015 | 08.02.2024 | web browsers plugin, ad-block, art intervention |
@TinyKorczak (Twitterbot) | Yohanna Joseph Waliya | 2020 | 08.02.2024 | |
A Trace | Joanne Wang | 2009 | 08.02.2024 | interactive, virtual reality, cave writing, CAVE, CaveWriting, physical interaction, sound, 3D, text, fiction |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Liberation Hurts: An Interview with Slavoj Žižek | Eric Dean Rasmussen | Interview | 08.03.2024 | 2004 | |
Intersectional Ecologies: Matt Kenyon’s "Useful Fictions," an interview | Lisa Swanstrom | Article in an online journal, Interview | 08.03.2024 | 2016 | |
Interactive Fiction? I prefer Adventure | Francesco Cordelli, Don Woods | Article in an online journal, Interview | L’avventura è l’avventura | 08.03.2024 | 2001 |
Before and After the Web: George P. Landow (interviewed by Harvey L. Molloy) | George P. Landow | Article in an online journal, Interview | 08.03.2024 | 2003 | |
Becoming Digital | J. R. Carpenter | Article or chapter in a book, Interview | Toward. Some. Air. | 08.03.2024 | 2015 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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iPod | 07.11.2017 | |||
GPS | 07.11.2017 | |||
Vive | 06.11.2017 | |||
Xbox | 2001 | 24.10.2017 | ||
PlayStation | 1994 | 24.10.2017 |
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Publishers and Journals
Name | Updated |
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Soft Skull Press | 02.09.2016 |
Materialidades da Literatura / Materialites of Literature | 16.07.2016 |
ENTER+ | Creative Manual for Repurposing in Electronic Literature | 18.06.2016 |
Instar Books | 10.06.2016 |
Computational Culture: A Journal of Software Studies | 19.04.2016 |
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Organizations
Name | Updated |
---|---|
Sciences Po | 14.02.2014 |
Capilano University, CultureNet (Associa... | 05.02.2014 |
CES Don Bosco University | 18.01.2014 |
Universidad Francisco de Victoria | 18.01.2014 |
Media Archaeology Lab | 17.01.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Live Herring '08 Media Art Exhibition | 29.10.2008 | Jyväskylä | Finland | 30.11.2016 |
Against Time | 12.09.2007 | 30.11.2016 | ||
FILE SP 2012 | 17.07.2012 | São Paulo | Brazil | 30.11.2016 |
Interactive Futures 2007 | 15.11.2007 | 30.11.2016 | ||
Мифология on-line | 12.12.2012 | Moscow | Russia | 30.11.2016 |
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Databases and Archives
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