Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Aphiddd | Andy Campbell | 14.02.2024 | HTML5, webgl, animated poetry, epoetry, born-digital, interactive artwork, natural world | |
BOOK OF A HUNDRED GHOSTS | Yuk-Yiu Ip | 2018 | 14.02.2024 | virtual reality, AR, exhibit, sensory, horror, fear |
Telltale Texas Hold'em | 2005 | 14.02.2024 | Card game | |
CSI: 3 Dimensions of Murder | 2006 | 14.02.2024 | adventure, adventure game, narrative game, interactive game, detective fiction, detective story, detective | |
In Denial: a Further Redaction of the Mueller Report | Richard Holeton | 2019 | 14.02.2024 | blackout, erasure of text, censorship, found text, Political Satire |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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For a meaning of poiesis: 4 notes/interfaces | Adolfo Montejo Navas | Article or chapter in a book | POIESIS <POEMA>ENTRE PIXEL E PROGRAMA</> | 27.09.2016 | 2008 |
E-Learning and Literary Studies: Towards a New Culture of Teaching? | Laura Borràs Castanyer | Conference paper or presentation | 27.09.2016 | 2004 | |
Principles and Processes of Generative Literature: Questions to Literature | Jean-Pierre Balpe | Conference paper or presentation | 27.09.2016 | 2004 | |
Holopoetry, Biopoetry und digitale Literatur. Parameter einer Annäherung | Roberto Simanowski | Conference paper or presentation | 27.09.2016 | 2004 | |
Der ludoliterarische Typenkreis. Analyse und Kategorisierung digitaler Spiele und anderer Cybertexte | Mela Kocher | Conference paper or presentation | 27.09.2016 | 2004 |
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Publishers and Journals
Name | Updated |
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CD Projekt | 19.10.2017 |
Shoemaker & Hoard | 17.10.2017 |
Rockstar Games | 01.10.2017 |
Hyperrhiz: New Media Cultures | 27.09.2017 |
www.ellipsis.net | 23.09.2017 |
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Organizations
Name | Updated |
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National University of Ireland, Galway | 22.01.2015 |
University College Cork | 22.01.2015 |
Trinity College, Dublin | 22.01.2015 |
University of the Arts London | 26.11.2014 |
Digital Arts Library | 18.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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Writing Digital: MIX DIGITAL 3 | 02.07.2015 | Bath | United Kingdom | 30.11.2016 |
Electronic Literature Organization 2002: State of the Arts Symposium | 04.04.2002 | Los Angeles | United States | 30.11.2016 |
Digital Arts and Culture 2000 Conference | 02.08.2000 | Bergen | Norway | 30.11.2016 |
New Directions in Digital Poetry Launch Party | 05.02.2012 | New York | United States | 30.11.2016 |
"Quo vadis elektronická kultúra?" | 26.09.2012 | Bratislava | Slovakia | 30.11.2016 |
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Databases and Archives
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