Electronic Literature Knowledge Base
Contribute to the Knowledge Base
The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
Browse
See all tags used in the Knowledge Base by frequency or alphabetically.
See the latest videos and multimedia content in Knowledge Base.
Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Century Cross | Deena Larsen | 1995 | 14.02.2024 | Deena Larsen, Eastgate Quarterly Review of Hypertext, hypertext, Storyspace |
Hard West Turn: NanoGenMo Edition | Nick Montfort | 2017 | 14.02.2024 | |
The Days at Florbelle | Roman Kalinovski | 2015 | 14.02.2024 | video game, RPG, platform, lost works |
Yardley PA, 1997 | Todd Anderson | 08.02.2024 | interactive poem, visual music | |
Tale of a Great Sham(e Text) | Claire Fitch | 2019 | 08.02.2024 | feminism, electronic text, voice, computer, interactive |
- ‹ previous
- 68 of 794
- next ›
Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
---|---|---|---|---|---|
Electronic Literature as Digital Humanities: Contexts, Forms, and Practices | Book (collection) | 26.09.2021 | 2020 | ||
Narratology: Introduction to the Theory of Narrative | Mieke Bal | Book (collection) | 26.09.2021 | 2004 | |
Comedy and Cultural Critique in American Film | Ryan Bishop | Article in an online journal | 26.09.2021 | 2013 | |
Gamescenes: Art in the Age of Videogames | Matteo Bittanti, Domenico Quaranta | Book (collection) | 25.09.2021 | 2006 | |
Reading Hypertext | Book (collection) | 25.09.2021 | 2009 |
- ‹ previous
- 99 of 1010
- next ›
Publishers and Journals
Name | Updated |
---|---|
Critical Inquiry | 27.04.2018 |
The New Yorker | 27.04.2018 |
Sur | 27.04.2018 |
Les Figues | 27.04.2018 |
Jagiellonian University Press | 27.04.2018 |
- ‹ previous
- 68 of 194
- next ›
Organizations
Name | Updated |
---|---|
Microsoft | 04.05.2015 |
ZKM (Zentrum für Kunst und Medientechnol... | 03.05.2015 |
IBM | 02.05.2015 |
Computer Poet Corporation | 01.05.2015 |
ALAMO | 01.05.2015 |
- ‹ previous
- 68 of 145
- next ›
Events
Name | Event Date | City | Country | Updated |
---|---|---|---|---|
ACM Hypertext 1998 | 20.06.1998 | Pittsburgh | United States | 30.11.2016 |
ISEA2010 RUHR | 20.08.2010 | Dortmund, Essen, Duisburg | Germany | 30.11.2016 |
GVU Brown bag: Catharsis and Flow: Two Modes in Our Media Culture | 03.11.2011 | Atlanta | United States | 30.11.2016 |
The Fiction and Non-Fiction of Virtual Reality | 29.03.2012 | Providence | United States | 30.11.2016 |
Under Construction: literatures digitals i aproximacions teòriques | 14.04.2004 | Barcelona | Spain | 30.11.2016 |
- ‹ previous
- 68 of 135
- next ›
Databases and Archives
The site contain not any content of this type. Be the first to add new author content.
- ‹ previous
- 16 of 16