Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Thermophiles in Love | Mark C. Marino | 2016 | 14.02.2024 | netprov, collaborative creativity collaborative writing |
{poem}.py : a critique of linguistic capitalism | Pip Thornton | 2016 | 14.02.2024 | digital installation, post-digitality, advertising, keywords |
Waveform (Film) | Richard A. Carter | 2019 | 14.02.2024 | drones, sensors, Anthropocene, poetry, video, art, exhibition |
hatchet | Hilda Daniel | 2011 | 14.02.2024 | animated text, rage, fear, revenge, stalking, domestic abuse, sound design, fighting flies, train, concrete poetry |
Aphiddd | Andy Campbell | 14.02.2024 | HTML5, webgl, animated poetry, epoetry, born-digital, interactive artwork, natural world |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Understanding and Communicating Social Informatics: A Framework for Studying and Teaching the Human Context of Information and Communication Technologies | Rob Kling | 01.10.2021 | 2005 | ||
About the Journey, Not the Destination: Slow Gaming and an Interview with Bill Viola | Heather Corcoran | Article or chapter in a book | Artists Re:Thinking Games | 01.10.2021 | 2010 |
From Parasitism to Institutionalism: Risks and Tactics for Game-Based Art | Daphne Dragona | Article or chapter in a book | Artists Re:Thinking Games | 01.10.2021 | 2010 |
Small Screen Fictions | Book (collection) | 01.10.2021 | 2018 | ||
The Future of the Page | Book (collection) | 01.10.2021 | 2004 |
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Publishers and Journals
Name | Updated |
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Sudden Oak | 15.06.2018 |
Meson Press | 06.06.2018 |
International Journal of Literary Linguistics | 06.06.2018 |
Taylor & Francis | 06.06.2018 |
Nouspace Publications | 06.06.2018 |
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Organizations
Name | Updated |
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Hudson Valley Writers Center | 13.06.2015 |
Society for Literature, Science, and the... | 13.06.2015 |
Digital Studies Program at Davidson Coll... | 10.06.2015 |
Bath Spa University | 10.05.2015 |
University of California, Irvine | 06.05.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Electronic Literature Organization 2010: Archive & Innovate | 03.06.2010 | Providence | United States | 30.11.2016 |
Digitale Literaturvermittlung - Praxis, Forschung, Archivierung | 23.10.2009 | Innsbruck | Austria | 30.11.2016 |
ELMCIP Seminar on Digital Poetics and the Present | 09.12.2011 | Amsterdam | Netherlands | 30.11.2016 |
ACM Hypertext 1987 | 13.11.1987 | Chapel Hill | United States | 30.11.2016 |
2012 UCLA Game Art Festival | 09.05.2012 | Los Angeles | United States | 30.11.2016 |
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Databases and Archives
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