Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Hitman 3 | 2022 | 06.03.2024 | VR, adventure game, first person shooter | |
The Walking Dead: Saints & Sinners | 2020 | 06.03.2024 | VR, adventure game, first person shooter | |
The ChessBard Plays | Aaron Tucker, Jody Miller | 2015 | 05.03.2024 | digital poetry, generative, chess machine, poetry games, computer translation, poetry, ludic, game, educational game, digital art |
Monoclonal Microphone: The Movie | John Cayley | 2015 | 05.03.2024 | poetry, text generation, digital poetry, Writing with network services, Internet search, poetry generation, programmatology |
Love is in the air (first performance) | Sonja Thomsen | 2010 | 05.03.2024 | multimodality, digital poetry, language – sound - picture relationship, sound and image, collaborative art, grid, non-linear, conceptual blending, interactive |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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sub merge {my $enses;: ASCII Art, Rekursion, Lyrik in Programmiersprachen | Florian Cramer | Article or chapter in a book | Text und Kritik (152 Digitale Literatur) | 01.10.2021 | 2001 |
Virtually Human: The Electronic Page, the Archived Body, and Human identity | Allison Muri | Article or chapter in a book | The Future of the Page | 01.10.2021 | 2004 |
Sites of conflict: the challenges of hypertextualizing composition in the college writing class | Kathleen Duguay | Article or chapter in a book | Contexts, Intertexts, and Hypertexts | 30.09.2021 | 1999 |
Artists Re:Thinking Games | Book (collection) | 30.09.2021 | 2010 | ||
Hypertext: An Introduction and Survey | Jeff Conklin | 30.09.2021 | 1987 |
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Publishers and Journals
Name | Updated |
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Glienicke | 05.03.2020 |
Vectors: Journal of Culture and Technology in a Dynamic Vernacular | 19.02.2020 |
Arco-Libros | 18.02.2020 |
Lengua de Trapo | 18.02.2020 |
Fórcola Ediciones, S.L. | 18.02.2020 |
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Organizations
Name | Updated |
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Les inéditeurs | 11.09.2017 |
Chelyabinsk State University | 11.09.2017 |
Telltale Games | 06.09.2017 |
Indian Institute of technology Indore | 28.08.2017 |
Østre | 24.08.2017 |
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Events
Name | Event Date | City | Country | Updated |
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R-CADE Symposium on _Uncle Buddy's Phantom Funhouse_, 2016 | 15.04.2016 | United States | 16.08.2018 | |
other minds | 09.04.2018 | 14.08.2018 | ||
Queensland Literary Awards, 2017 | 04.10.2017 | Brisbane | Australia | 13.08.2018 |
Taper #1 | 22.05.2018 | Cambridge | United States | 04.07.2018 |
Documenting Born Digital Creative and Scholarly Works for Access and Preservation -- DHSI 2018 | 12.06.2018 | Canada | 15.06.2018 |
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Databases and Archives
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