Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Vampire: The Masquerade - Justice | 2024 | 06.03.2024 | VR, first person shooter, RPG, vampire | |
Hubris | 2022 | 06.03.2024 | VR, first person shooter | |
Hitman 3 | 2022 | 06.03.2024 | VR, adventure game, first person shooter | |
The Walking Dead: Saints & Sinners | 2020 | 06.03.2024 | VR, adventure game, first person shooter | |
The ChessBard Plays | Aaron Tucker, Jody Miller | 2015 | 05.03.2024 | digital poetry, generative, chess machine, poetry games, computer translation, poetry, ludic, game, educational game, digital art |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Virtualizing Material Games | Jack Murray, Nick Lalone, Christopher Maraffi | Conference panel or roundtable | 02.10.2024 | 2021 | |
fakephone4a(n)droid | Rui Torres | Article or chapter in a book | Fobias - Fonias - Fagias. Escritas Experimentais e Eletrónicas Ibero-Afro-Latinoamericanas | 02.10.2024 | 2019 |
Collection Ingénierie représentationnelle et constructions de sens | 02.10.2024 | ||||
The Birth of the Algorithmic Author: NLG Systems as Tools and Agents | Leah Henrickson | Anthology of creative work or online gallery | 02.10.2024 | 2019 | |
Shuffle Literature and the Hand of Fate | Nick Montfort, Zuzana Husárová | 02.10.2024 | 2012 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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Playstation 4 | 11.06.2022 | |||
Physical Installation | 11.06.2022 | |||
11.06.2022 | ||||
PC | 11.06.2022 | |||
Osx | 11.06.2022 |
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Publishers and Journals
Name | Updated |
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Glienicke | 05.03.2020 |
Vectors: Journal of Culture and Technology in a Dynamic Vernacular | 19.02.2020 |
Arco-Libros | 18.02.2020 |
Lengua de Trapo | 18.02.2020 |
Fórcola Ediciones, S.L. | 18.02.2020 |
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Organizations
Name | Updated |
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Les inéditeurs | 11.09.2017 |
Chelyabinsk State University | 11.09.2017 |
Telltale Games | 06.09.2017 |
Indian Institute of technology Indore | 28.08.2017 |
Østre | 24.08.2017 |
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Events
Name | Event Date | City | Country | Updated |
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R-CADE Symposium on _Uncle Buddy's Phantom Funhouse_, 2016 | 15.04.2016 | United States | 16.08.2018 | |
other minds | 09.04.2018 | 14.08.2018 | ||
Queensland Literary Awards, 2017 | 04.10.2017 | Brisbane | Australia | 13.08.2018 |
Taper #1 | 22.05.2018 | Cambridge | United States | 04.07.2018 |
Documenting Born Digital Creative and Scholarly Works for Access and Preservation -- DHSI 2018 | 12.06.2018 | Canada | 15.06.2018 |
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Databases and Archives
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Research Collections
Title | Collection curated by | Updated |
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Women Creators of Latin American Electronic Literature | Nohelia Meza | 07.12.2021 |
Bot-mimicry | Malthe Stavning Erslev | 30.11.2021 |
Collection of Italian e-lit works | Roberta Iadevaia | 30.11.2021 |
Indian Electronic Literature | Samya Brata Roy | 26.05.2021 |
Pandemic E-Lit | Scott Rettberg, Søren Bro Pold, Anna Nacher | 24.05.2021 |
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