Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Comfortless | Gina Kim | 2023 | 18.03.2024 | VR, VR cinema, immersive |
Sen | Keisuke Itoh | 2023 | 18.03.2024 | VR, immersive, VR cinema |
Wallace & Gromit in "The Grand Getaway" | Finbar Hawkins, Bram Ttwheam | 2023 | 18.03.2024 | VR, immersive, VR cinema |
The Imaginary Friend | Steye Hallema | 2023 | 18.03.2024 | VR, immersive |
Complex 7 | Tom Trinh | 2023 | 18.03.2024 | VR, first-person |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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A Biocultural Approach to Literary Theory and Interpretation | Nancy Easterlin | Book (monograph) - print | 06.12.2021 | 2012 | |
An Introduction to Narratology | Monika Fludernik | Book (monograph) - print | 06.12.2021 | 2010 | |
Persuasive Games: The Expressive Power of Videogames | Ian Bogost | Book (monograph) - print | 06.12.2021 | 2010 | |
Pre-web Digital Publishing and the Lore of Electronic Literature | Astrid Ensslin | Book (monograph) - print | 06.12.2021 | 2022 | |
Print Is Flat, Code Is Deep: Rethinking Signification in New Media | N. Katherine Hayles | Article in a print journal, Keynote address | 02.12.2021 | 2004 |
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Platform/Software
Title | Publisher or organization | Developers | Year initiated | Updated |
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ActionScript | 1998 | 23.04.2015 | ||
Adobe Creative Suit | 2003 | 23.04.2015 | ||
Dreamweaver | 1997 | 23.04.2015 | ||
Google API | 2001 | 23.04.2015 | ||
Unity | 2005 | 22.04.2015 |
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Publishers and Journals
Name | Updated |
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Postdigital Science and Education | 17.06.2021 |
Appleton | 17.06.2021 |
Learning, Media and Technology | 17.06.2021 |
Critical Studies in Education | 17.06.2021 |
Pedagogies: An International Journal | 16.06.2021 |
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Organizations
Name | Updated |
---|---|
Mass-Observation | 28.10.2018 |
Le Cube Centre de création numérique | 26.10.2018 |
Université du Québec à Montréal | 23.10.2018 |
Case Western Reserve University | 03.10.2018 |
Université de Montréal | 03.10.2018 |
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Events
Name | Event Date | City | Country | Updated |
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BASIC 10 Liner Contest | 16.06.2020 | |||
New Media Writing Prize 2014 | 21.01.2015 | 22.05.2020 | ||
New Media Writing Prize 2011 | 10.05.2020 | |||
New Media Writing Prize 2010 | 10.05.2020 | |||
New Media Writing Prize 2019 | 10.05.2020 |
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Databases and Archives
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