Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
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Tulpamancer | Marc Da Costa, Matthew Niederhauser | 2023 | 22.12.2024 | VR, immersion |
Empereur | Ilan Cohen, Marion Burger | 2023 | 22.12.2024 | VR, immersive |
Galactic Civilizations IV | 2023 | 22.12.2024 | RPG, strategy game, AI | |
AI Roguelite 2D | Max Loh | 2024 | 22.12.2024 | AI, RPG |
AI Roguelite | Max Loh | 2023 | 22.12.2024 | AI |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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From Traces to Collective Memory: Databases and the Development of the Field of Electronic Literature | Scott Rettberg | Article or chapter in a book | The Digital Subject: Questioning Hypermnesia | 27.09.2016 | 2013 |
The Digital Subject: Questioning Hypermnesia | Book (collection) | 27.09.2016 | 2014 | ||
Preservation of Digital Literature: From Stored to Reinvented Memory | Serge Bouchardon, Bruno Bachimont | Article in an online journal | Cibertextualidades 5 | 27.09.2016 | 2013 |
The Functional Point of View: New Artistic Forms for Programmed Literary Works | Philippe Bootz | Article in an online journal | 27.09.2016 | 1999 | |
Ethnographies of Co-Creation and Collaboration as Models of Creativity | Penny Travlou | Article or chapter in a book | Electronic Literature as a Model of Creativity and Innovation in Practice: A Report from the HERA Joint Research Project, Electronic Literature as a Model of Creativity and Innovation in Practice: A Report from the HERA Joint Research Project (PDF e-book), Electronic Literature as a Model of Creativity and Innovation in Practice: A Report from the HERA Joint Research Project (e-Pub) | 27.09.2016 | 2013 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Literary Games: The Intersection of Writing and Play (DANM 132, UC Santa Cruz) | Aaron A. Reed | Syllabus | 20.06.2012 |
Digital Literature: Technologies of Storytelling (ENGL 352) | David Ciccoricco | Syllabus | 18.04.2012 |
Transcriptions: A Digital Humanities Project on the Cultures of Information | Alan Liu, Rita Raley | Other Teaching Resource | 11.04.2012 |
Electronic Literature (DIKULT 203, Fall 2011) | Davin Heckman | Syllabus | 04.04.2012 |
New Cyborg Theory (LIT6932) | Lisa Swanstrom | Syllabus | 03.04.2012 |
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Publishers and Journals
Name | Updated |
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Destructoid | 06.10.2021 |
ResearchGate | 03.10.2021 |
University of Wisconsin Press | 03.10.2021 |
Akademikerverlag | 03.10.2021 |
The hyperliterature exchange | 03.10.2021 |
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Organizations
Name | Updated |
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Inner Mongolia University of Technology | 18.09.2020 |
Queen's University | 17.09.2020 |
University of Exeter | 17.09.2020 |
Michigan State University | 17.09.2020 |
University of Louisiana at Lafayette | 16.09.2020 |
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Events
Name | Event Date | City | Country | Updated |
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Queer/Femme Internet Aesthetics | 24.05.2021 | 26.05.2021 | ||
WORKSHOP: INFINITE NARRATIVES WITH THE NIS SYSTEM | 24.05.2021 | 26.05.2021 | ||
Feeling without Touching | 24.05.2021 | 26.05.2021 | ||
Presently Performing Tele-Presence Pleasantly | 24.05.2021 | 26.05.2021 | ||
Erasure Poetry as E-Literature | 24.05.2021 | 26.05.2021 |
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Databases and Archives
Name | Organization Responsible | Project Type | Updated |
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The Deena Larsen Collection | Maryland Institute for Technology in the Humanities | Archive | 16.10.2012 |
The Interactive Fiction Archive | Archive | 09.10.2012 | |
Monoskop/log | Archive | 22.09.2012 | |
Monoskop | Database | 22.09.2012 | |
Writing Digital Media Collection | Brown University, Department of Literary Arts, Brown University Scholarly Technology Group | Archive | 22.08.2012 |
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