Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Tulpamancer | Marc Da Costa, Matthew Niederhauser | 2023 | 22.12.2024 | VR, immersion |
Empereur | Ilan Cohen, Marion Burger | 2023 | 22.12.2024 | VR, immersive |
Galactic Civilizations IV | 2023 | 22.12.2024 | RPG, strategy game, AI | |
AI Roguelite 2D | Max Loh | 2024 | 22.12.2024 | AI, RPG |
AI Roguelite | Max Loh | 2023 | 22.12.2024 | AI |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Neo-Baroque aesthetics and contemporary entertainment | Angela Ndalianis | Book (monograph) - print | 15.11.2021 | 2004 | |
The Double, the Labyrinth and the Locked Room: Metaphors of Paradox in Crime Fiction and Film | Ilana Shiloh | Book (monograph) - print | Small Screen Fictions | 15.11.2021 | 2011 |
Made in transition | 15.11.2021 | ||||
Gamers: Writers, Artists & Programmers on the Pleasures of Pixels | Shanna Compton | Book (monograph) - print | 15.11.2021 | 2004 | |
A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems | Nick Montfort | Article in an online journal | 15.11.2021 | 2021 |
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Teaching Resources
Title | Author | Type of Resource | Updated |
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Literary Games: The Intersection of Writing and Play (DANM 132, UC Santa Cruz) | Aaron A. Reed | Syllabus | 20.06.2012 |
Digital Literature: Technologies of Storytelling (ENGL 352) | David Ciccoricco | Syllabus | 18.04.2012 |
Transcriptions: A Digital Humanities Project on the Cultures of Information | Alan Liu, Rita Raley | Other Teaching Resource | 11.04.2012 |
Electronic Literature (DIKULT 203, Fall 2011) | Davin Heckman | Syllabus | 04.04.2012 |
New Cyborg Theory (LIT6932) | Lisa Swanstrom | Syllabus | 03.04.2012 |
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Publishers and Journals
Name | Updated |
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Destructoid | 06.10.2021 |
ResearchGate | 03.10.2021 |
University of Wisconsin Press | 03.10.2021 |
Akademikerverlag | 03.10.2021 |
The hyperliterature exchange | 03.10.2021 |
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Organizations
Name | Updated |
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Inner Mongolia University of Technology | 18.09.2020 |
Queen's University | 17.09.2020 |
University of Exeter | 17.09.2020 |
Michigan State University | 17.09.2020 |
University of Louisiana at Lafayette | 16.09.2020 |
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Events
Name | Event Date | City | Country | Updated |
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Queer/Femme Internet Aesthetics | 24.05.2021 | 26.05.2021 | ||
WORKSHOP: INFINITE NARRATIVES WITH THE NIS SYSTEM | 24.05.2021 | 26.05.2021 | ||
Feeling without Touching | 24.05.2021 | 26.05.2021 | ||
Presently Performing Tele-Presence Pleasantly | 24.05.2021 | 26.05.2021 | ||
Erasure Poetry as E-Literature | 24.05.2021 | 26.05.2021 |
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Databases and Archives
Name | Organization Responsible | Project Type | Updated |
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The Deena Larsen Collection | Maryland Institute for Technology in the Humanities | Archive | 16.10.2012 |
The Interactive Fiction Archive | Archive | 09.10.2012 | |
Monoskop/log | Archive | 22.09.2012 | |
Monoskop | Database | 22.09.2012 | |
Writing Digital Media Collection | Brown University, Department of Literary Arts, Brown University Scholarly Technology Group | Archive | 22.08.2012 |
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