Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Oneirografia | Andréa Catrópa | 2021 | 29.02.2024 | COVID-19, 3D, randomly-generated, dream |
Liberdade | Alckmar Luiz dos Santos, Francisco Marinho | 2013 | 22.02.2024 | digital literature, poetry, Interactive art, visual poetry |
Vital | Jason Edward Lewis | 2012 | 22.02.2024 | IPad app, touch-based interaction, poetry, mobile, performance poetry, computational typography, race, racial classification, White culture, hyperbolic, cultural geographies, authenticity, touch |
Rendition | nespresso | 2007 | 22.02.2024 | interactive fiction computer game, espionage |
Greetings from… | Paul O'Neill | 2019 | 22.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Hypermedia and Literary Studies | Paul Delany, George P. Landow | Book (collection) | 03.10.2021 | 1991 | |
Man, Play, and Games | Roger Caillois | 03.10.2021 | 1961 | ||
What is Interactive Fiction? | Dennis G. Jerz | Article in an online journal | 03.10.2021 | 2000 | |
Hyperventiliterature: the Breathing Wall | Edward Picot | Article in an online journal | 03.10.2021 | 2004 | |
The Democratic Genre: Fan Fiction in a Literary Context | Sheenagh Pugh | Book (collection) | Analyzing Digital Fiction, 140 Characters in Search of a Story: Twitterfiction as an Emerging Narrative Form | 03.10.2021 | 2005 |
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Publishers and Journals
Name | Updated |
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Suny Press | 10.10.2018 |
The Fullbright Company | 09.10.2018 |
ArtForum | 09.10.2018 |
Necessary Games | 09.10.2018 |
The Interactive Fiction Library | 03.10.2018 |
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Organizations
Name | Updated |
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University of North Carolina at Chapel H... | 28.11.2015 |
University of Turku | 27.11.2015 |
University of Malta | 11.11.2015 |
West Chester University | 11.11.2015 |
Telecom Paristech | 10.11.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Workshop for the International Collaborative Development of a Glossary of Literary Terms For Digital Environments | 05.12.2010 | Sydney | Australia | 30.11.2016 |
6th International Comparative Literature Colloquium "The Author: Who or What Is Writing Literature?" | 06.09.2008 | Lipica | Slovenia | 30.11.2016 |
Electronic Literature Organization 2012: Electrifying Literature: Affordances and Constraints | 20.06.2012 | Morgantown | United States | 30.11.2016 |
Reading Rebooted | Installation and web exhibit of digital literature | 30.11.2009 | United States | 30.11.2016 | |
Network Archaeology | 19.04.2012 | Oxford | United States | 30.11.2016 |
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Databases and Archives
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