Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Oneirografia | Andréa Catrópa | 2021 | 29.02.2024 | COVID-19, 3D, randomly-generated, dream |
Liberdade | Alckmar Luiz dos Santos, Francisco Marinho | 2013 | 22.02.2024 | digital literature, poetry, Interactive art, visual poetry |
Vital | Jason Edward Lewis | 2012 | 22.02.2024 | IPad app, touch-based interaction, poetry, mobile, performance poetry, computational typography, race, racial classification, White culture, hyperbolic, cultural geographies, authenticity, touch |
Rendition | nespresso | 2007 | 22.02.2024 | interactive fiction computer game, espionage |
Greetings from… | Paul O'Neill | 2019 | 22.02.2024 |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Broken Windows and Slashed Canvases: Digital Comics and Transgressive Horror | Mehitabel Glenhaber | Conference paper or presentation | 05.09.2018 | 2018 | |
There’s An Other Gap in Play | April Salchert | Conference paper or presentation | 05.09.2018 | 2018 | |
Metainterface Character | Søren Bro Pold | Conference panel or roundtable | 05.09.2018 | 2018 | |
Minding the Gap for Online Book Illustrations | Rachael Harris | Conference paper or presentation | 05.09.2018 | 2018 | |
Ludology, Narratology, and the Representation of Women in Visual Novels | Stephanie Settle | Conference paper or presentation | 05.09.2018 | 2018 |
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Publishers and Journals
Name | Updated |
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Suny Press | 10.10.2018 |
The Fullbright Company | 09.10.2018 |
ArtForum | 09.10.2018 |
Necessary Games | 09.10.2018 |
The Interactive Fiction Library | 03.10.2018 |
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Organizations
Name | Updated |
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University of North Carolina at Chapel H... | 28.11.2015 |
University of Turku | 27.11.2015 |
University of Malta | 11.11.2015 |
West Chester University | 11.11.2015 |
Telecom Paristech | 10.11.2015 |
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Events
Name | Event Date | City | Country | Updated |
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Literatur und Strom 1: Code, Interface, Concept | 09.11.2005 | Stuttgart | Germany | 30.11.2016 |
Exploring Paratexts in Digital Contexts | 06.12.2012 | Bergen | Norway | 30.11.2016 |
Electronic Literature & Its Emerging Forms | 03.04.2013 | Washington D.C. | United States | 30.11.2016 |
I Simpósio Internacional e V Simpósio Nacional de Literatura e Informática | 20.11.2012 | Brazil | 30.11.2016 | |
Künstlerische Gestaltungsmöglichkeiten von Hyperfiction und Hypermedia | 28.05.2000 | Germany | 30.11.2016 |
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Databases and Archives
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