Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year | Updated | Tags |
---|---|---|---|---|
Pause | François Coulon | 2003 | 08.02.2024 | hypertext, French |
How the Universe Is Made: Poems New & Selected | Stephanie Strickland | 2019 | 08.02.2024 | poetry, poems, selected poems |
Precession of the Equinoxes | Simon Biggs | 2001 | 08.02.2024 | generative, 3D, multi-user, reading, dictionary, appropriation |
Gridworks | A. Bill Miller | 2013 | 08.02.2024 | drawing, collage, video, transmedia, text based, grid, ASCII art |
The Book of Kells | Samantha Gorman | 2006 | 08.02.2024 | historical study, literaty theory, travel narrative, meditative prose, digital literature, e-lit, latin version, bible, media, reading |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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One Story, Many Media | Kevin Wilson | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
Pax, Writing, and Change | Stuart Moulthrop | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
RE: Authoring Magritte: The Brotherhood of the Bent Billiard | Talan Memmott | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | 2007 |
The Sands of Time | Jordan Mechner | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 | |
Writing Façade: A Case Study in Procedural Authorship | Michael Mateas | Article or chapter in a book | Second Person: Role-Playing and Story in Games and Playable Media | 18.05.2020 |
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Publishers and Journals
Name | Updated |
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Coracle | 12.09.2017 |
Asian Journal of English Studies | 28.08.2017 |
Vagant | 22.08.2017 |
Revista Convergência Lusíada | 26.07.2017 |
Riviste Status Quaestionis | 26.07.2017 |
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Organizations
Name | Updated |
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EnsAD | 14.11.2014 |
Labex Arts-H2H | 13.11.2014 |
Electronic Visualization Laboratory (EVL... | 11.11.2014 |
Programme Franco-Norvègien | 06.11.2014 |
Alliance of Digital Humanities Organizat... | 06.11.2014 |
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Events
Name | Event Date | City | Country | Updated |
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ACM Hypertext 1999 | 21.02.1999 | Darmstadt | Germany | 30.11.2016 |
EXPOSICIÓN LÚMEN_EX 2011 | 02.03.2011 | Badajoz | Spain | 30.11.2016 |
ISEA2009 | 23.08.2009 | Belfast | United Kingdom | 30.11.2016 |
e(x)literature: the Preservation, Archiving, and Dissemination of Electronic Literature | 03.04.2003 | Santa Barbara | United States | 30.11.2016 |
As belas formas da melancolia | 02.09.2012 | Rio de Janeiro | Brazil | 30.11.2016 |
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Databases and Archives
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