Electronic Literature Knowledge Base
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The ELMCIP Knowledge Base is a research resource for electronic literature and it is open for new contributions and submissions. It provides cross-referenced, contextualized information about authors, creative works, critical writing, platforms, and practices. Current contributors should log in to the knowledge base to enter new records.
The ELMCIP Knowledge Base depends on the active participation of a community of international researchers and writers working on electronic literature. To join us in building the Knowledge Base, sign up for an account we can set you up with a contributor account to add and edit records. The Knowledge Base is developed in Drupal 7 by the University of Bergen Electronic Literature Research Group as an outcome of the ELMCIP project.
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Creative Works
Title | Author | Year |
Updated![]() |
Tags |
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ROM_TXT | Zach Whalen | 2015 | 21.02.2024 | twitterbot, twitter, ROM, Read Only Memory, sharingplatform |
The Luminaries | Eleanor Catton | 2013 | 21.02.2024 | |
Sonnetizing the Singularity | Richard Holeton | 2018 | 21.02.2024 | |
Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram | Marjan Moghaddam | 2019 | 21.02.2024 | cyberfeminism, digital art, feminism, gender identity, sexuality, Augmented Reallity |
Blister Skin | Theo Ellin Ballew | 2019 | 21.02.2024 | hyper-local, hyper-ephemeral, invention, bot-gaze |
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Critical Writing
Title | Author | Publication Type | Appears in | Updated | Year |
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Digital Fiction and Worlds of Perspective | David Ciccoricco | Article or chapter in a book | Analyzing Digital Fiction | 23.09.2021 | 2014 |
Media-Specific Metalepsis in 10:01 | Alice Bell | Article or chapter in a book | Analyzing Digital Fiction | 23.09.2021 | 2014 |
From Theorizing to Analyzing Digital Fiction | Alice Bell, Astrid Ensslin, Hans Kristian Rustad | Article or chapter in a book | Analyzing Digital Fiction | 23.09.2021 | 2014 |
Will Computer Games Ever Be a Legitimate Art Form? | Ernest Adams | Article or chapter in a book | Videogames and Art | 23.09.2021 | 2007 |
Videogames and Art | Ernest Adams | Book (collection) | 23.09.2021 | 2007 |
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Publishers and Journals
Name |
Updated![]() |
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Rhizome Net Art Anthology | 28.10.2018 |
Arte Online | 16.10.2018 |
nypoesi | 15.10.2018 |
The Electronic Literature Directory | 15.10.2018 |
Underwhich Editions | 13.10.2018 |
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Organizations
Name |
Updated![]() |
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John Sims | 28.03.2016 |
Parsons School of Design | 29.02.2016 |
Red de Literatura Electrónica Latinoamer... | 17.02.2016 |
Columbia University | 03.02.2016 |
Eyebeam | 31.12.2015 |
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Events
Name | Event Date | City | Country |
Updated![]() |
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Digital Arts and Culture 1998 Conference | 26.11.1998 | Bergen | Norway | 30.11.2016 |
Incubation 2000: a trAce International Conference on Writing and the Internet | 10.07.2000 | Nottingham | United Kingdom | 30.11.2016 |
ISEA2012 Albuquerque: Machine Wilderness | 19.09.2012 | Albuquerque | United States | 30.11.2016 |
American Comparative Literature Association 2012 | 29.03.2012 | Providence | United States | 30.11.2016 |
ELS ESTUDIS LITERARIS EN EL MARC EUROPEU: LOOKING AHEAD | 14.12.2006 | Barcelona | Spain | 30.11.2016 |
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Databases and Archives
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