Will Computer Games Ever Be a Legitimate Art Form?
Critical Writing
Publication Type:
Language:
Editor:
Year:
2007
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ISBN:
9781783201310
Edition:
1st edition
Appears in:
Pages:
67-77
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Abstract (in English):
Ernest Adams, a veteran of the videogames industry, discusses the art of the videogame and the extent to which videogames themselves are — or can — art. His article explores various working definitions of art and applies these to videogame, noting both points of similarity and divergence. He draws parallels with the film industry, but also highlights the limitations of such comparisons and the problems that the videogame industry has faced previously in imitating too-closely the structures and techniques of the film industry.
Critical writing that references this:
Title | Author | Publisher | Year |
---|---|---|---|
Literary Gaming | Astrid Ensslin | The MIT Press | 2014 |